All Learning Guides

Find the very best free tutorials and video courses on a range of popular creative and technical subjects, all in one place. What will you start learning today?

With the Design & Illustration learning guides, for example, you can learn important subjects like magazine design or creating Photoshop actions in all the detail you want. Each guide comes with an extensive array of links to other tutorials and courses, so you can start by getting an overview and then dive deeper into the areas that interest you.

And it’s not just design either—you can use these learning guides to become an expert developer, learn new web design skills, succeed in business, and more.

  1. Realistically Stylized Eyes

    3 Posts
    This multiple part series focuses on creating simple, yet effective, 3d eyes that can be used in either CG illustrations, or animations. This series of tutorials covers all of the necessary steps, from modeling and unwrapping, to texturing, rigging, and animating the eye.
    View Learning Guide...
  2. Model a Photo-realistic Swiss Army Knife in Modo

    3 Posts
    Subdivision modeling is an extremely powerful tool that can allow you to add high levels of detail to your models in a relatively short amount of time. In this series, professional Modo artist, Matt Braeley, will demonstrate how to model a photo-realistic Swiss Army knife, using polygonal and subdivision modeling techniques in Modo 302.
    View Learning Guide...
  3. Model a High-Poly Car Wheel in 3D Studio Max

    2 Posts
    The wheels are an often overlooked, but an extremely important element in perfecting the look of any car, and the many techniques and tools needed to properly build them can be applied to nearly any hard surface modeling project. In this intermediate/ advanced level tutorial, you'll learn how to model a detailed high-poly car rim and tire from blueprints in 3D Studio Max.
    View Learning Guide...
  4. Rocky Video Game Terrain in Blender

    4 Posts
    In this series, you'll learn how to create a finished environment for Blender's Game Engine. The main focus of the series will be texturing and lighting, but you'll also learn how to use some custom 2D filters to enhance the final result.
    View Learning Guide...
  5. Making of The Tunnel in Maya and Photoshop

    3 Posts
    In this series you'll learn how to create a fantastic tunnel scene in Maya, and then add some final lighting touches in Photoshop. You'll follow Abed Ibrahim through the entire process of Modeling, Texturing, Shading, and Rendering the scene, and finally arrive at the spectacular result shown here.
    View Learning Guide...
  6. Create a Bursting Liquid Apple Effect with RealFlow, C4D & AE

    3 Posts
    In this series, you'll learn how to create a bullet shooting through a liquid apple. You'll begin in RealFlow where you'll setup the scene using proxy objects, and learn how to import the data you created into Cinema 4D for multi-pass rendering. It's then into After Effects, where you'll learn to import .aec data from Cinema 4D, isolate individual elements and create post effects.
    View Learning Guide...