All Learning Guides

Find the very best free tutorials and video courses on a range of popular creative and technical subjects, all in one place. What will you start learning today?

With the Design & Illustration learning guides, for example, you can learn important subjects like magazine design or creating Photoshop actions in all the detail you want. Each guide comes with an extensive array of links to other tutorials and courses, so you can start by getting an overview and then dive deeper into the areas that interest you.

And it’s not just design either—you can use these learning guides to become an expert developer, learn new web design skills, succeed in business, and more.

  1. 3ds Max 2010: Graphite Modeling Tools

    2 Posts
    3ds Max 2010 introduces a vast array of new tools and features, not the least of which, are the new Graphite Modeling Tools. In this two part video tutorial series, professional game environment artist, Kaleb Aylsworth, will walk you through all of these new tools, and show you how to use them effectively in a practical, every day workflow.
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  2. Photorealistic USB Cable with Maya and Mental Ray

    2 Posts
    In this series you'll go through the process of modeling and rendering a photo-realistic USB cable in Autodesk Maya. You will also learn to use Mental Ray, along with the new architectural materials, render layers, and Photoshop, to create a fast, accurate, photo-realistic depth of field.
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  3. Texturing a Human Face

    2 Posts
    In this two hour, multi-part video tutorial, you'll follow professional Game artist and teacher, Dan Cox, as he provides insight into his thought process and workflow when unwrapping and texturing a human face. The techniques and theories that Dan teaches here can be used in either video game, or film work.
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  4. Mastering: You Can Do It Yourself (Premium)

    2 Posts
    In this week’s Audio Premium content, Bobby Owsinski brings us the first of two tutorials on do-it-yourself mixing — the common pitfalls and techniques you can use to make your own mastering efforts sound that much better than the average mixing engineer’s attempts. Bobby is the author of many best-selling audio books including The Mixing Engineer’s Handbook.
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  5. Model, Sculpt and Texture a Monster in 3ds Max and ZBrush

    3 Posts
    This series covers creating a Demon-like 'Lok Warrior' with realistic muscle anatomy. In the first part of the tutorial you'll create the base mesh for the character using poly modeling. In part two we'll take that mesh into ZBrush and sculpt intricate muscle anatomy, and finally texture the character in the third and final part.
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