A large format camera looks like something your great-grandfather may have used. There are two panels, one at the back and the other at the front, connected by lightproof bellows. The panels are attached to rails and the photographer typically composes the image on a ground glass screen at the back of the camera under a dark cloth.
Create a 3D Flight Simulator App for iOS and Android – Environment Creation
In this tutorial series, we will create a flight simulator application using ShiVa3D Suite. In order to build this application, we will cover all the topics necessary for creating 3D games, educational applications, and novelty 3D apps. This tutorial, part 2 of the series, will cover environment and terrain creation.
“Exposing to the Right” Exposed as Signal to Noise Ratio
There’s an absorbing debate about ‘exposing to the right’ going on at The Online Photographer right now (you can read the piece here).
Compression Tricks Of The Pros – Part 3
If you ever went to use a compressor and just twisted knobs until it sounded good, this series on compressors is for you. in it we’ll look at compressors, limiters, gates and de-essers, then make them work better than you ever thought they could. In Part 3, we’ll look at using a compressor on guitars, keyboards and vocals.
Create a 3D Flight Simulator App for iOS and Android – Theoretical Overview
In this tutorial series, we will create a flight simulator application using ShiVa3D Suite. A flight simulator is an interesting example of 3D programming. In order to build this application, we will cover all the topics necessary for creating 3D games, educational applications, and novelty 3D apps. The simulator built in this series will be deployed and tested on a Motorola Droid with Android 2.2, an iPod Touch with iOS 4.3, and an iPad 2 with iOS 4.3.









