All Posts in Tuts+

  • Design & Illustration
    How to Prepare Artwork for Screen-PrintingPreview
    8 shares
    A great piece of design or illustration can be taken to new heights by having it screen-printed. The texture and variance of the ink on the paper is beautiful, and the 'happy mistakes' are delicious. But this magic is not possible without prepping your artwork. Let's learn how!Read More…
  • Code
    Simple AS3 Contact Form Using PHPPreview
    This contact form class is super-customizable and simple to use. I’ve used it in lots of projects and it’s easy to make it look different every time. Pretty much everything can be easily customized including all the colors and text and validation copy. Requires a server running PHP for the email to send.Free for any use other than reselling.Read More…
  • 3D & Motion Graphics
    Texturing a Human Face - Part 2: Painting the TextureThumbnail2
    In this 2 hour, multi-part video tutorial, you will follow professional Game artist and teacher, Dan Cox, as he gives insight into his own thought process and workflow of how to go about unwrapping and texturing an existing human face. The techniques and theories that Dan teaches can be used in either video game or film work. Read More…
  • Music & Audio
    Synthesizing Beats from Scratch in Propellerhead ReasonThumb
    In this tutorial we cover how to create synthetic drums perfect for a house/trance track. We're going to create a drum loop with only the synths and effects included in Reason. No drums from the Reason Soundbank will be used: we will be creating these drums from scratch in Reason's Subtractor. A couple of known artists use this technique, as you can create your own sound and reuse your signature kit in future tracks.Read More…
  • Code
    Organize Your Next PHP Project the Right WayPreview
    17 shares
    When starting out with PHP, it can be daunting figuring out how best to organize a project. If you've ever been confused with where to put your images, external libraries, or keeping your logic separate from your layout, then check out these tips; they'll get you heading in the right direction.Read More…
  • Design & Illustration
    How to Create a Photo Manipulation of a Flooded City Scene - Screencast279 flood city
    "In this tutorial, we will learn how to manipulate a simple photo into a flooding torrent of a scene. We'll use some relatively simple techniques to give this image a semi-realistic, stylized feel. Let's get started!" Andrew GardnerRead More…
  • Design & Illustration
    How to Create Seamless Watermark PatternsPreview
    9 shares
    Watermarks play an important role in protecting your artwork. Generally, we do not give much attention towards a watermark’s appearance and use a text or a Logo to get the job done. A well designed and properly executed watermark can really protect the artwork without actually affecting its appearance. The best way to do this is pattern making. In this tutorial, we will cover two different watermark designs using the same pattern making technique. Let’s get started!Read More…
  • Code
    Introduction to Unit TestingPreview
    1 shares
    Unit testing is relatively new to ActionScript projects. Although FlexUnit has been around for a while it wasn't intuitive to set up and there were a lot of inconsistencies with the documentation. Lucky for us, FlexUnit is now built into Flash Builder 4. Although the documentation is still sparse, this tutorial will be a good primer for setting up a Test Suite, going over several unit test examples and showing how to run/analyze them.Read More…
  • 3D & Motion Graphics
    Create a Paper Tearing Logo RevealPaper tearing thumb1
    1 shares
    Using some clever photoshop and green screen techniques you will learn how to create this logo reveal inspired by the movie "The Orphanage".Read More…
  • 3D & Motion Graphics
    Texturing a Human Face - Part 1: The UVW UnwrapThumbnail
    2 shares
    In this 2 hour, multi-part video tutorial, you will follow professional Game artist and teacher, Dan Cox, as he gives insight into his own thought process and workflow of how to go about unwrapping and texturing an existing human face. The techniques and theories that Dan teaches can be used in either video game or film work. Read More…
  • Music & Audio
    How to Host Video on a Second ComputerThumb
    Whether you're a full-time film composer or you simply write music to the occasional video for fun, using a second computer to host the video can save you time and make the process more enjoyable. This tutorial will show you how to simultaneously run two Macs with one controlling the playback of the other.Read More…
  • Design & Illustration
    Interview with João OliveiraP
    3 shares
    As one of the members of the worlds largest design collectives The KDU, João Oliveira strives to further advance his skills in designing. With only three years of design experience João has already perfected his own style of creating art. A lot of his work features his signature style of simple 2D shapes mixed with vivid colors. He describes this style as being very time efficient. If he only has a limited amount of time, he can still quickly make a visually stimulating design for his client. In this interview, João talks about his involvement in the KDU, as well as where he looks for inspiration. So lets dive into this great interview!Read More…