All Posts in Tuts+

  • Code
    Using jQuery To Manipulate and Filter Data200x200
    11 shares
    When a webpage is designed to display large tables of data, a great amount of consideration should be dedicated to allowing the user to sort through the data in a structured manner. In this article, I will go over four techniques: hover effects, zebra rows, filtering, and sorting. Read More…
  • Design & Illustration
    How to Create Organic Lettering Using Photo Manipulation TechniquesDesign and illustration
    2 shares
    After experimenting with typographic illustrations, and finding myself still in the mood for something similar, I figured it was a good time to create an illustration based on lettering. With typography, you rely on a typeface that dictates the style of the illustration you want to make.Read More…
  • Design & Illustration
    How to Create Dirty, Recessed Type in IllustratorDesign and illustration
    Learn to create and use recessed graphics to add a sense of depth with this advanced tutorial for Adobe Illustrator artists.Read More…
  • Music & Audio
    Groove Templates and Quantizing in Logic ProMusic and audio
    Quantizing is a mainstay of modern music production. It can give your music a tighter, more cohesive sound, but it can also suck the life out your music if it's abused or just used incorrectly. In this tutorial, we're going to look at how to use quantization in a more musical way — let's claim back the groove!Read More…
  • Code
    Flash Builder for AS3 DevelopersPreview
    Last week Adobe released a beta for Flash Builder 4; the update to Flex Builder 3. There's been a lot of discussion on the name change but it's clear that Adobe wants to sort out the confusion that Flex is a framework and Flash is the platform. Seeing how I've been using Flex Builder to write my ActionScript 3.0 projects for over a year now, I figured I would highlight some of the new features to help all you ActionScript 3.0 Flash Developers out there..Read More…
  • 3D & Motion Graphics
    Create an Underwater SceneThumb
    6 shares
    We try to provide tutorials for users at all levels of After Effects. In this tutorial you will learn some good fundamentals on how to create a type reveal with an interesting background and environment. You will learn how to use all built-in tools and plugins to create a faux underwater scene complete with a bubbly type reveal. Simple.Read More…
  • Code
    20 Tools to Make the Life of a Web Developer Easier200x200
    47 shares
    Developing a well-rounded aesthetically pleasing website can be a daunting task even for the most seasoned web developer. You must identify current trends and standards and determine ways to incorporate them into your designs. Luckily, there are many free tools which are available that can help you speed up your efforts and work in a more efficient manner. Below are 20 tools which are sure to benefit all developers.Read More…
  • Design & Illustration
    Creating a Spy Fly Photo ManipulationPreview
    6 shares
    Welcome to a new Photoshop based tutorial. This time I'll try to describe the main steps in creating a dead robot fly. Before we get started, I would like to thank Hortensiu Milstein (Personal Portfolio) for the great collaboration. We decided to make this tutorial a year ago, but the lack of time postponed the realization of this tut. This piece was actually created for a contest and off course the first prize was the result. The concept of this illustration was to take a picture and be creative, use parts of that image and create something unique. So, let's get to it!Read More…
  • Design & Illustration
    How to Create a Fantasy Character in IllustratorPreview
    7 shares
    This tutorial covers the process of creating a fantasy pinup illustration with Illustrator CS3. This tutorial uses Live Paint, so you will need CS2 or above to follow. If you need an alternative method for a legacy version of Illustrator, please download my Creating Comics with Illustrator tutorial tutorial, which includes instructions for that.Read More…
  • 3D & Motion Graphics
    Sculpt, Model and Texture a Low-Poly Skull in BlenderPreview
    7 shares
    Normal maps are widely used in games to make low poly models look high poly. In this tutorial you will learn how to create a high res Skull model, generate a normal map from that model and learn how to apply this to its low poly version. Techniques covered in this tutorial include multires sculpting, baking a normal map, baking ambient occlusion and applying the maps to a low poly model. This tutorial uses the free and open source Blender suite. If you're new to 3D, following this tutorial in Blender is an excellent way for beginners to get started. (Don't worry - this tutorial has plenty of techniques for more advanced users too!)Read More…
  • Code
    Celebrating the Launch of Cgtuts+Cg thumb
    Today we're pleased to introduce the newest member of the Tuts+ family: Cgtuts+. There we'll be publishing tutorials and video training on software like Autodesk Maya and 3Ds Max, Maxon Cinema 4D, Blender, Zbrush and Mudbox. If you've ever wanted to freely learn how to create 3D animations, art or elements for games, now is the time to start! We've launched with a massive 194 minute video training series on how to create art for current gen games. The tutorial was created by the site's editor, Kaleb Aylsworth, who is currently working as an Environmental 3D Artist on BioShock 2 multiplayer - so he's got plenty of knowledge and smarts to share! Go on, open a new tab, check it out, leave a comment, then keep reading to learn more about our plans for the site.Read More…
  • Music & Audio
    Celebrating the Launch of Cgtuts+Cg thumb
    Today we're pleased to introduce the newest member of the Tuts+ family: Cgtuts+. There we'll be publishing tutorials and video training on software like Autodesk Maya and 3Ds Max, Maxon Cinema 4D, Blender, Zbrush and Mudbox. If you've ever wanted to freely learn how to create 3D animations, art or elements for games, now is the time to start! We've launched with a massive 194 minute video training series on how to create art for current gen games. The tutorial was created by the site's editor, Kaleb Aylsworth, who is currently working as an Environmental 3D Artist on BioShock 2 multiplayer - so he's got plenty of knowledge and smarts to share! Go on, open a new tab, check it out, leave a comment, then keep reading to learn more about our plans for the site.Read More…