All Posts in Tuts+

  • Game Development
    Simple Xbox Controller Input in HTML5 With PxGamepadGamepad preview
    57 shares
    Gaming on the web has come a long way with HTML5 technologies like Canvas, WebGL, and WebAudio. However, to provide a true gaming experience, you need input devices designed for gaming. In this tutorial, I'll show you how to accomplish that using the Gamepad API—and, more specifically, PxGamepad, a wrapper for the API that makes it easy to handle Xbox controller input.Read More…
  • Game Development
    How to Adapt A* Pathfinding to a 2D Grid-Based Platformer: ImplementationAdapting a star pathfinding to platformers code
    41 shares
    Now that we have a good idea of how to modify an A* pathfinding algorithm to work for platformers, it's time to actually code it. Rather than build it from scratch, we'll adapt an existing A* pathfinding system to add the new platfomer compatibility. The result will be a path that the player can follow to get from A to B.Read More…
  • Code
    New Course: Getting Started With DjangoDjango
    209 shares
    If you like the elegance of the Python programming language, Django is the web framework for you! Django is a powerful but pragmatic framework, with an emphasis on getting work done. In this course, Tuts+ instructor Derek Jensen will help you get started writing web applications using the Django framework. Derek will teach the basics of Django by building a simple chore list application.Read More…
  • Design & Illustration
    How to Create Animated Vector Icons in Adobe Illustrator and PhotoshopPreview
    264 shares
    Animating vector icons and designs is made easy with Adobe Illustrator and Adobe Photoshop. Simply create simple flat icons and import them into Photoshop for easy GIF creation. We'll create three animated icons and explore a couple techniques for creating smooth, easy animations.Read More…
  • Business
    How to Stop Scope Creep From Eating Up Your ProfitsScope creep lost time
    89 shares
    Scope creep can limit your income, eat up your time, create conflict with your clients and cause great frustration for you, the creative. In this tutorial, I'll show you some practical ways to avoid scope creep as much as possible, and, when it occurs, how to handle it quickly and effectively.Read More…
  • Code
    The Beginners Guide to WooCommerce: Product Tags, Categories & AttributesWoocommerce
    188 shares
    In previous articles of this series about WooCommerce I have discussed different settings and their configurations, including the addition of products. Then we explored the addition of four different kinds of products with featured images and product galleries. In the section of products, there were options for product tags, categories and attributes. This is what I will be discussing today.Read More…
  • Design & Illustration
    How to Create a Set of Food Icons in Adobe IllustratorTea icon
    201 shares
    Hey, everyone! Less is more, right? In this tutorial you will learn how to create three food-related icons in a unique style, using simple shapes, shadows and halftones. Read More…
  • Code
    Toolbox of the Smart WordPress Developer: More Tools on Tuts+ CodeWordpress toolbox
    187 shares
    In this part of the "Toolbox of the Smart WordPress Developer" series, we're going to cover some tools that we've gone through in other places here in Tuts+ Code.Read More…
  • Computer Skills
    How to Conserve Battery Life on a MacBookPreview
    36 shares
    Conserving a MacBook's battery life isn't about locking it away, it's about using it intelligently. In this tutorial, I'll show you some ways to maximise how long a Mac will stay running.Read More…
  • Code
    An Introduction to GameplayKit: Part 1Games@2x
    137 shares
    In this series, you will learn about the GameplayKit framework introduced in iOS 9 and OS X El Capitan. In this first tutorial, you will learn about entity- and component-based game model structures and state machines.Read More…
  • Code
    Building With the Twitter API: The Power of ListsPreview
    167 shares
    Lists are Twitter's most powerful underused feature. Take a second look at how you can use them and learn how to code for the List API.Read More…
  • Game Development
    How to Adapt A* Pathfinding to a 2D Grid-Based Platformer: TheoryAdapting a star pathfinding to platformers
    50 shares
    In this tutorial, I'll explain a broad overview of how to modify a standard A* pathfinding algorithm to work for platformers by taking into account the way gravity restricts vertical movement. The new algorithm could be used to create an AI character that follows the player, or to show the player a route to their goal, for example.Read More…