Wassim Ouartsi
N/A
Tutorials
  • 3D & Motion Graphics
    Revealing Nature's Magnificence: Creating A Mushroom Macro Render - Part 4Thumb
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    In this multi-part tutorial series you'll learn to create a cool macro style render using 3D Studio Max, Photoshop and V-Ray. Throughout the series author Wassim Ouartsi will walk you through the entire process he used to create this fantastic image. In the fourth and final part of the project, we'll move into Photoshop and composite our render passes to create the final image. We'll also make final adjustments to our Z- Depth pass to fine tune our depth of field and warm up the image with some color correction.Read More…
  • 3D & Motion Graphics
    Revealing Nature's Magnificence: Creating A Mushroom Macro Render - Part 3Thumb
    3 shares
    In this multi-part tutorial series you'll learn to create a cool macro style render using 3D Studio Max, Photoshop and V-Ray. Throughout the series author Wassim Ouartsi will walk you through the entire process he used to create this fantastic image. In part three you'll learn how to set the scene lighting and render out Z-Depth and Reflection passes using V-Ray's physical camera options. Over the course of the series, you'll learn how to Model, Uv Map, Texture, Light and render the scene before moving into Photoshop for post production. Where you'll learn how to use Z-Depth to create depth of field, apply color correction and make final adjustments.Read More…
  • 3D & Motion Graphics
    Revealing Nature's Magnificence: Creating A Mushroom Macro Render - Part 2Thumb
    In this multi-part tutorial series you’ll learn to create a cool macro style render using 3D Studio Max, Photoshop and V-Ray. Throughout the series author Wassim Ouartsi will walk you through the entire process he used to create this fantastic image. In part two you'll learn how to unwrap the mushroom mesh, paint the textures in photoshop and create the bump and specular maps, adding to this, the creation of different shaders with the awesome free Multi Texture Map plugin! Over the course of the series, you’ll learn how to Model, Uv Map, Texture, Light and render the scene before moving into Photoshop for post production. Where you’ll learn how to use Z-Depth to create depth of field, apply color correction and make final adjustments.Read More…
  • 3D & Motion Graphics
    Revealing Nature's Magnificence: Creating A Mushroom Macro Render - Part 1Thumb
    3 shares
    We’re kicking off a new four part tutorial series where you’ll learn to create a cool macro style render using 3D Studio Max, Photoshop and V-Ray. Throughout the series author Wassim Ouartsi will walk you through the entire process he used to create this fantastic image. In part 1 you’ll model the mushroom and create a few different types of grass using the free "Grass-O-Matic" plugin, and then learn how to distribute it using the always popular Advanced Painter script. Get started after the jump!Read More…
  • 3D & Motion Graphics
    Introduction To Vue 9 xStream: Part 9, Extra FunctionalityThumb
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    In the 9th and final part of Wassim’s Ouartsi’s in-depth look at Vue 9 xStream series, we'll look at a few extra topics to complete the series, including metablob objects, render options and settings, post rendering options, creating high dynamic range images using panoramic rendering and finally how Vue can be used to create realistic planets. Complete the series after the jump!Read More…
  • 3D & Motion Graphics
    Introduction To Vue 9 xStream: Part 8, 3D Studio Max IntegrationThumb
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    In Part 8 of Wassim's Ouartsi's extensive in-depth look at Vue 9 xStream series, we'll take a look at the integration between Vue 9 xStream and 3D Studio Max and how we can work on projects seamlessly between the two programs. Topics include bringing Vue assets into 3ds Max's workspace, and how we can combine them with other elements to construct fully realized environments, consisting of terrain, atmospheric effects and foliage.Read More…
  • 3D & Motion Graphics
    Introduction To Vue 9 xStream: Part 7 Creating AnimationsThumb
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    Today we're back with the next installment of Wassim Ouartsi's massive Introduction To Vue 9 xStream series. In part 7 we'll be taking an in-depth look at Vue's powerful animation wizard. Topics include Key animation and the best settings to use when rendering, so let's get started!Read More…
  • 3D & Motion Graphics
    Introduction To Vue 9 xStream: Part 6 Working With MaterialsThumb
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    Today Wassim Ouartsi is back with part 6 of his massive Introduction To Vue 9 xStream series. In this lesson we'll take an in-depth look at working with materials in Vue. Topics include both the Basic and Advanced material editors and their functions, using layers and creating mixed materials. So let's get to it!Read More…
  • 3D & Motion Graphics
    Introduction To Vue 9 xStream: Part 5 Working With EcosystemsThumb
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    In part 5 of Wassim Ouartsi’s extensive Introduction To Vue 9 series, we’ll be taking an in-depth look at how ecosystems work inside Vue, and the many different ways they can be setup and controlled using both the ecosystem painter and the ecosystem selector.Read More…
  • 3D & Motion Graphics
    Introduction To Vue 9 xStream: Part 4 Creating and Editing AtmospheresThumb
    In part 4 of Wassim Ouartsi's massive Introduction To Vue 9 series, we'll be taking an in-depth look at creating and editing atmospheres inside Vue. Wassim will show you how to use and edit atmospheric presets, and how these can be adjusted to create new and interesting effects. We'll also take a detailed look at how to edit lighting types, cloud layers and sky systems, as well as atmospheric effects such as fog, haze and wind through the Atmosphere Editor.Read More…
  • 3D & Motion Graphics
    Introduction To Vue 9 xStream: Part 3 Creating TerrainThumb
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    In part 3 of Wassim Ouartsi's massive Introduction To Vue 9 series, we'll be continuing our in-depth look at the many ways of creating terrain in the program. In today's lesson you'll be learning about PTerrains, Function editing, Filters, Fractals and much more! So let's jump in and get started!Read More…
  • 3D & Motion Graphics
    An Introduction To Vue 9 xStream - Day 2Thumb
    1 shares
    When you first start using a new software package, you're a little bit lost. As you don't really know where to start, what the options and parameters stand for, what the buttons do, etc... This tutorial series was made to introduce you to the best software for creating Natural 3D Environments, that software is: Vue 9 xStream. We'll take a in-depth look of every aspect of Vue 9, starting with the user interface and working up to very complex environments!Read More…