Soni Kumari
My name is Soni and I am a CG artist from India.
Tutorials
  • 3D & Motion Graphics
    How to Create a Fuel Pump in Maya: Part 2Dsads
    12 shares
    In the second part of the tutorial series, I’ll show you how to model the pipeline of the fuel pump. I’ll show you how to model the T- shaped pipe and the pipe connector.Read More…
  • 3D & Motion Graphics
    How to Create a Fuel Pump in Maya: Part 1Pump
    61 shares
    In this tutorial series, I’ll show you how to create a Fuel Pump in Maya. I'll start with basic low poly modeling techniques and then cover the highly detailed modeling, texturing and baking of this object in later parts.Read More…
  • 3D & Motion Graphics
    Modelling & Rigging a Cartoon Parrot in Maya: Part 8Untitled 1%20copy
    46 shares
    In this tutorial, in the series, I’ll you how to edit the maps for the distribution of fur on the parrot's body.Read More…
  • 3D & Motion Graphics
    Modelling & Rigging a Cartoon Parrot in Maya: Part 7Dfg
    69 shares
    In this part of the tutorial, I’ll show you how to do 3D painting and create Bald map for applying fur on the distinguished parts of the parrot body mesh.Read More…
  • 3D & Motion Graphics
    Modelling & Rigging a Cartoon Parrot in Maya: Part 6Preview
    57 shares
    In this part six of this series of tutorials, I will show you how to create the eyes in Maya and the eye ball texture in Photoshop. Read More…
  • 3D & Motion Graphics
    Modelling & Rigging a Cartoon Parrot in Maya: Part 5Dfg
    68 shares
    In part five of this series of tutorials, I’ll show you how to export UVs map and create texture art in Photoshop. Read More…
  • 3D & Motion Graphics
    Real Time Rendering With Marmoset ToolbagAsd
    62 shares
    This tutorial is about capturing a beautiful real time render of your game art ready asset. This tutorial is a follow up tutorial of 'Create a Game Ready Fire Extinguisher with 3D Studio Max' series. In the previous tutorial, I showed you how to model and texture a low poly fire extinguisher. In this part, you will learn the working interface of the Marmoset Toolbag. Read More…
  • 3D & Motion Graphics
    Modelling & Rigging a Cartoon Parrot in Maya: Part 4Untitled 1%20copy%20copy
    16 shares
    In this part of the tutorial, I'll show you how to generate and export displacement, bump, colour and normal maps and making material shades in Maya for texturing. Read More…
  • 3D & Motion Graphics
    Modelling & Rigging a Cartoon Parrot in Maya: Part 3Asd
    69 shares
    In this part of the tutorial, I’ll demonstrate sculpting and painting in ZBrush. ZBrush is a very reliable application for real time sculpting and texturing. I’ll show you how to enhance the overall looks of the parrot in ZBrush.Read More…
  • 3D & Motion Graphics
    Modelling & Rigging a Cartoon Parrot in Maya: Part 2Thumb
    9 shares
    In this part of the tutorial, I will show you how to model the eye, tongue, throat and feathers of a parrot. I will then proceed to unwrap the model for texturing. Read More…
  • 3D & Motion Graphics
    Complete Human Character Rig In 3D Studio Max, Part 4 Hand & Finger Controls3d and motion graphics
    24 shares
    Today we’re bringing you the fourth part of Soni Kumari’s exceptional Human Rigging tutorial series for 3D Studio Max. In this lesson, you’ll learn how to construct the necessary controls and constraints for the character's hands and fingers!Read More…
  • 3D & Motion Graphics
    Modeling & Rigging a Cartoon Parrot In Maya: Part 1Fghjk
    41 shares
    In this tutorial series, we are going to learn how to model and rig a cartoon parrot in Maya. Read More…