Roberto Roch
Roberto Roch is an aspiring 3d artist, with a passion for game art. He meant to create a small interactive demo with Blender so he started gathering the skills needed to develop it. However, the first stage was concept art and he got stuck with learning how to draw since then. You can check if there's been any progress at thisroomthatikeep.blogspot.com.
Tutorials
  • 3D & Motion Graphics
    Using Indirect Lighting in Blender 2.5200px preview
    1 shares
    Blender 2.5 alpha was released a month ago, and this first testing release of the 2.5 series comes packed with lots of improvements and changes. Obviously, since this is an alpha release, there are some missing or incomplete features, but development has continued alongside the Durian project, and already a lot of new features have been added. One of these new features is Indirect Diffuse Lighting for Aproximate Ambient Occlusion.Read More…
  • 3D & Motion Graphics
    Create Incredible Looking Hair Effects with Particles in Blender - Part 2Thumbnail
    In this multi-part, video tutorial about Blender's Hair Particles System, we will learn some very useful options to use when trying to create cool or convincing hair effects. We will also add colour to the hair, light the scene, add a few compositing nodes, and finally set the particle system as a softbody so we can animate it.Read More…
  • 3D & Motion Graphics
    Create Incredible Looking Hair Effects with Particles in Blender - Part 1Thumbnail
    1 shares
    In this multi-part, video tutorial about Blender's Hair Particles System, we will learn some very useful options to use when trying to create cool or convincing hair effects. We will also add colour to the hair, light the scene, add a few compositing nodes, and finally set the particle system as a softbody so we can animate it.Read More…
  • 3D & Motion Graphics
    Create a Rocky Video Game Terrain in Blender: Part 4Thumbnail4
    In this series of tutorials you will learn how to create a finished environment for Blender's Game Engine. The main focus will be on texturing and lighting, with the use of some custom 2d filters to enhance the result.Read More…
  • 3D & Motion Graphics
    Create a Rocky Video Game Terrain in Blender: Part 3200px preview
    In this series of tutorials you will learn how to create a finished environment for Blender's Game Engine. The main focus of the series will be texturing and lighting, with the use of some custom 2d filters to enhance the result.Read More…
  • 3D & Motion Graphics
    Create a Rocky Video Game Terrain in Blender : Part 2Terrain preview
    In this series of tutorials you will learn how to create a finished environment for Blender's Game Engine. The main focus of the series will be texturing and lighting, with the use of some custom 2d filters to enhance the result.Read More…
  • 3D & Motion Graphics
    Create a Rocky Video Game Terrain in Blender: Part 1Terrain preview
    In this series of tutorials you will learn how to create a finished environment for Blender's Game Engine. The main focus of the series will be texturing and lighting, with the use of some custom 2d filters to enhance the result.Read More…