Ran Ben Avraham
Hey, I'm a motion graphics designer from Israel, I've been working in this field for over 10 years. During this time I have gained quite a bit of knowledge and techniques. I enjoy teaching and I would like to share this knowledge with you guys. To learn more about me and my work, past and more important future tutorials, hop over to my Facebook Page.
Tutorials
  • 3D & Motion Graphics
    Atom Simulation in After Effects: Part 2Ae atoms sim part2 retina
    41 shares
    Learn how to create an atom simulation using Particular and After Effects in this two-part tutorial from Ran Ben Avraham.Read More…
  • 3D & Motion Graphics
    Atom Simulation in After Effects: Part 1Ae atoms sim retina2
    37 shares
    Learn how to create an atom simulation using Particular and After Effects in this two-part tutorial from Ran Ben Avraham.Read More…
  • 3D & Motion Graphics
    Extreme Eye Closeup with FreeForm PRO: Part 2Ae eye closeup retina
    42 shares
    In this tutorial we'll create a highly detailed human Iris using the FreeForm Pro plugin by Mettle.Read More…
  • 3D & Motion Graphics
    Extreme Eye Closeup with FreeForm PRO: Part 1Ae eye closeup retina
    86 shares
    In this tutorial we'll create a highly detailed human Iris using the FreeForm Pro plugin by Mettle.Read More…
  • 3D & Motion Graphics
    A Thorough Introduction to Soft Body Dynamics in RealFlow Realflow soft bodies retina
    18 shares
    This tutorial will give you a thorough introduction to the soft body dynamics system in RealFlow.Read More…
  • 3D & Motion Graphics
    Simulate a Champagne Bottle Pop with RealflowRealflow champagne retina
    3 shares
    New Year's Eve is just around the corner and lots of Champagne bottles will be popped. Alongside that, lots of us will be asked to pop virtual Champagne bottles in our videos. Simulating a Champagne bottle pop in Realflow is actually very easy and relatively very fast. There are two approaches to this sort of simulation. One is to simulate the actual conditions that cause the liquid to push the cork out, and the other is to fake it with an animated emitter. In this Realflow tutorial, I'll walk you through these two methods. So… let's pop the Champagne!Read More…
  • 3D & Motion Graphics
    Simulate a Lava Lamp with Realflow: Part 2Realflow lava lamp pt2 retina2
    1 shares
    In the second and final part, you'll create a mesh sequence based on the particle simulation you previously created in Realflow and import it into Maya, where you'll create a SSS (Sub Surface Scatter) shader for the wax, light the scene and do a final render.Read More…
  • 3D & Motion Graphics
    Simulate a Lava Lamp with Realflow: Part 1Realflow lava lamp pt2 retina2
    1 shares
    Hey good folks, in this tutorial you'll learn how to simulate a lava lamp's hot wax floating in oil with Realflow. For this purpose, you'll create a condensed particle cluster that will be pushed and pulled by several opposing forces. Later, you'll create a mesh sequence based on the particle simulation and import it into Maya, where you'll create a SSS (Sub Surface Scatter) shader for the wax, light the scene and do a final render.Read More…
  • 3D & Motion Graphics
    Create Physically Accurate Strings Using NewtonAetuts retina newton strings
    18 shares
    In this tutorial, I'll show you how to create physically accurate ropes as we make use of the new "Joints" option in Newton 2. We will be testing out various physical parameters for different objects and we'll solve the different problems that may pop up during the simulation. So fire up After Effects and let's get started!Read More…
  • 3D & Motion Graphics
    Constructing a Strikingly Accurate Tattoo Gun in Maya - Part 9Maya tattoo retina a
    2 shares
    In the final part of Ran Ben Avraham's massive Tattoo Gun series, you learn how to create Bump and Specular maps using Photoshop, and how to correctly set them up in Maya. Over the course of this in-depth series, you've learned how to precision model hard surface objects using real world scale, create professional UV's, and how a combination of hand painting techniques and images can be used to create convincing textures. Once complete, you'll have gained a good understanding of the workflow used by a professional artist, and be able to apply those techniques to future projects.Read More…
  • 3D & Motion Graphics
    Constructing a Strikingly Accurate Tattoo Gun in Maya - Part 8Maya tattoo retina a
    3 shares
    With the model and UVs now complete, you head into Photoshop to start building the textures for the Tattoo gun. In this part, you'll use a series of images and hand painting techniques to construct a realistic diffuse map for the model.Read More…
  • 3D & Motion Graphics
    Constructing a Strikingly Accurate Tattoo Gun in Maya - Part 7Maya tattoo retina a
    2 shares
    In this part of the tutorial, you'll complete the rest of the UV Mapping on the Tattoo Gun and get ready for texturing, which you'll learn all about in the final two parts of the series.Read More…