Orlando Pereira and Pedro Pereira
Orlando Pereira and Pedro Pereira are two Portuguese game developers. They both graduated in Informatics Engineering at the University of Beira Interior, Portugal. Currently, they have several projects together, in the fields of mobile computing, namely using the Unity engine.
Tutorials
  • Game Development
    Bone-Based Unity 2D Animation: Mecanim and Scripting400
    43 shares
    In this tutorial series, we'll show you how to create a bone-based 2D animation with Unity. In each post, we'll focus on a specific part of the animation process; in this post we'll use Unity's excellent Mecanim tool to blend animations, and we'll add some simple scripting to demonstrate the final result.Read More…
  • Game Development
    Bone-Based Unity 2D Animation: Creating the Actual Animations400
    64 shares
    In this tutorial series, we'll show you how to create a bone-based 2D animation with Unity. In each post, we'll focus on a specific part of the animation process; in this post, we'll add the idle, jump, and fall animations.Read More…
  • Game Development
    Bone-Based Unity 2D Animation: Introduction400
    143 shares
    In this tutorial series, we'll show you how to create a bone-based 2D animation with Unity. In each post, we'll focus on a specific part of the animation process; in this post, we'll set up the project, define the assets, and do the initial preparations for the animation.Read More…
  • Game Development
    Build Arkanoid With Unity: Audio, New Levels, and DeploymentPreview
    52 shares
    In this tutorial series, we'll show you how to recreate the classic Arkanoid (or Breakout) game in Unity, using Unity's native 2D tools. In each post, we'll focus on a specific part of the game; in this post, we'll add sounds and music, create new levels, and deploy the game to different devices and platforms.Read More…
  • Game Development
    Build Arkanoid With Unity: Block Mechanics, Prefabs, and Level DesignPreview
    31 shares
    In this tutorial series, we'll show you how to recreate the classic Arkanoid (or Breakout) game in Unity, using Unity's native 2D tools. In each post, we'll focus on a specific part of the game; in this post, we'll handle the block mechanics and the creation of Prefabs.Read More…
  • Game Development
    Build Arkanoid With Unity: Player and Ball MechanicsPreview
    68 shares
    In this tutorial series, we'll show you how to recreate the classic Arkanoid (or Breakout) game in Unity, using Unity's native 2D tools. In each post, we'll focus on a specific part of the game; in this post, we'll get the paddle and the ball moving.Read More…
  • Game Development
    Build Arkanoid With Unity: Project SetupPreview
    78 shares
    In this tutorial series, we'll show you how to recreate the classic Arkanoid (or Breakout) game in Unity, using Unity's native 2D tools. In each post, we'll focus on a specific part of the game; in this post, we'll set up the project and its assets.Read More…