Mountaga Kane
Hi my name is Mountaga Kane, and I am a 17 year old digital artist living in Pennsylvania. When I first became interested in 3d, I decided to start out with Maxon's Cinema 4d because of its mid-range price, ease of use, and short render times. In my free time I like to watch cheesy B movies with friends, and help to moderate the 2d graphics forum: www.audigex.com.
Tutorials
  • 3D & Motion Graphics
    Create Amazingly Realistic Renders Using Advanced Render in Cinema 4DEffectpreview thumb
    5 shares
    Maxon’s 11th release of Cinema 4D introduces significant improvements to Advanced Render. AR 3 now uses two new algorithms (Irradiance and Quasi-Monte Carlo), making it much easier and faster to get clean, and beautiful renders than ever before. In this tutorial we will learn how to take advantage of these amazing new features!Read More…
  • 3D & Motion Graphics
    Construct a Detailed Type 97 Hand Grenade in Cinema 4D, BodyPaint and Photoshop: Part 1Effectpreview thumb
    1 shares
    In this two part video tutorial, you will go through the complete process of modeling, unwrapping, and texturing a Type 97 hand grenade, the standard fragmentation grenade that was used by the Imperial Japanese Army in WWII. In the first part, you will learn how to create the model using the lathe and boole functions in C4D, and in the second, you will learn how unwrap it in BodyPaint, and paint the texture maps in Photoshop.Read More…
  • 3D & Motion Graphics
    Create Convincing Looking Clouds using Pyrocluster in Cinema 4DThumbnail
    1 shares
    Twice a month we revisit some of our reader’s favorite posts from throughout the history of Cgtuts+. Today we have an awesome Cinema4D tutorial by Mountaga Kane that will demonstrate the ease and versatility with which you can create convincing looking gas effects using Cinema 4D's Pyrocluster. This tutorial was first published back in April of 2010 and proved to be incredibly popular with our C4D users! Let’s take a look back…Read More…
  • 3D & Motion Graphics
    Linear Workflow for Gamma Correct Lighting in Cinema 4DThumbnail
    One of the most critical elements involved in creating realistically lit interior environments is exposure control. In this tutorial you will be introduced to using the linear workflow for gamma correct lighting in Cinema 4D, allowing you produce more photorealistic renders, as well as improve specular highlights and anti-aliasing.Read More…
  • 3D & Motion Graphics
    Create a Detailed Zune HD MP3 Player in Cinema 4D - Part 2Thumbnail
    Creating convincing product visualizations can sometimes be a daunting task, due to the high level of detail and fidelity the artist must achieve in order to make it believable. In this multi-part, intermediate to advanced level tutorial, you will learn the many techniques needed to model a Microsoft Zune HD. Setting up your workspace for your reference images and using them as a guide, modeling complex shapes from boxes, and polygon pushing will all be covered, and can be adapted to virtually any 3D package.Read More…
  • 3D & Motion Graphics
    Create a Detailed Zune HD MP3 Player in Cinema 4D - Part 1Thumbnail
    Creating convincing product visualizations can sometimes be a daunting task, due to the high level of detail and fidelity the artist must achieve in order to make it believable. In this multi-part, intermediate to advanced level tutorial, you will learn the many techniques needed to model a Microsoft Zune HD. Setting up your workspace for your reference images and using them as a guide, modeling complex shapes from boxes, and polygon pushing will all be covered, and can be adapted to virtually any 3D package.Read More…
  • 3D & Motion Graphics
    Construct a Detailed Type 97 Hand Grenade in Cinema 4D, BodyPaint, and Photoshop: Part 2Thumb2
    In this two part video tutorial, you will go through the complete process of modeling, unwrapping, and texturing a Type 97 hand grenade, the standard fragmentation grenade that was used by the Imperial Japanese Army in WWII. In the first part, you learned how to create the model using the lathe and boole functions in C4D, and now you will learn how to unwrap it in BodyPaint and paint the texture maps in Photoshop.Read More…