Mo Volans
Mo Volans has been releasing tracks for well over a decade with many of the world's top electronic labels. Having worked with a long list of high profile artists, he has enjoyed top ten success on numerous of occasions. Mo records under the names MoHawk, Twisted Air, and Openair and also writes music for TV and film. 
Mo is also a prolific writer and journalist writing for publications such as Music Tech, Remix mag and EQ.
Tutorials
  • Music & Audio
    Triggering Kong With Redrum In ReasonRedrumkongpreview400
    18 shares
    Kong is a great software drum solution, but it lacks a step sequencing style of programming. In this quick tip, we'll show you a way to use Redrum's step sequencing capabilities with Kong.Read More…
  • Music & Audio
    Quick Tip: Using Aggregate And Multi-output Devices In OS XAggregatedevicepreview400
    22 shares
    Mac OS X allows you to create "aggregate devices". These are multiple hardware devices being represented as a single device. In this quick tip, we show you how these can make your life easier and expand your capabilities.Read More…
  • Music & Audio
    Logic Pro X Drummer Tips And TricksLogicproxdrummerpreview400
    13 shares
    A significant new addition to Logic Pro X is the Drummer tool - a lightweight and intuitive virtual drummer instrument. Here's a collection of tips and tricks I've gathered as I've used the tool in my projects.Read More…
  • Music & Audio
    Creative Sidechaining TipsSidechainingtipspreview400
    9 shares
    We have quite a few written tutorials on sidechaining. In this screencast, we revisit the topic in video form, so you can see how the technique works first hand. But we revisit it with a twist, demonstrating how you can use it with different processors, and to create dynamic returns.Read More…
  • Music & Audio
    Quick Tip: An Introduction to Transient DesignTransientdesignpreview400
    In this quick tip, we continue looking at essential workhorse effects and processors. Today we cover a processor you really should have: a transient designer/shaper. These allow you to manipulate the attack, decay and sustain portions of a sound. In this screencast we show you how to use SPL Transient Designer.Read More…
  • Music & Audio
    Quick Tip: Using Musical High Pass FiltersMusicalhighpasspreview400
    4 shares
    In this quick tip, we continue looking at classic workhorse effects, in this case high pass filters. We know that it's important to use them to remove unwanted subsonics, and create space and contrast between sounds. But it's too easy to go to an extreme, and completely ignore the shape of the curve you're filtering, and the style of the EQ you're using. In this tutorial we have a look at the best way to high pass a track.Read More…
  • Music & Audio
    Essential Classic CompressorsEssentialcompressorspreview400
    15 shares
    A good compressor is an essential workhorse tool. Virtual vintage compressors are now available for most DAWs. They're great value, and let you create pro sounding tracks inside the box. In this tutorial we'll give you an understanding of how they work.Read More…
  • Music & Audio
    How to Manage Latency And Buffers to Avoid Audio ProblemsLatencybufferpreview400
    4 shares
    Latency can be the bane of a producer's life. It's the delay between doing something in the real world, and hearing the result through your computer or speakers. It's always present—the goal is to minimize it. This tutorial will show you how to manage latency and your buffer settings so that you don't encounter playback issues.Read More…
  • Music & Audio
    Mastering the Glide Modes of an Analog SynthGlidemodespreview400
    This synthesis tutorial is all about Glide Mode, where each note slides to the next. This synth parameter could be called glide, slide or portamento, depending on the software you use. In this tutorial we'll use Tone2's Saurus analog synth in Logic Pro X, but you should be able to follow along using most analog synths and DAWs.Read More…
  • Music & Audio
    Quick Tip: Preserving HeadroomPreserveheadroompreview400
    14 shares
    Headroom is the distance in decibels between the highest level a track reaches, and the level where clipping will occur. When mixing, it's important to leave enough headroom for the mastering phase of production. This quick tip will give you some techniques and guidelines to make sure you're on track.Read More…
  • Music & Audio
    How to Repair Dull Mixes When MasteringMasteringdullpreview400
    7 shares
    When mastering, sometimes you have to work with what you've got. This tutorial looks at solving problems when mastering a mixdown with inherent problems. It demonstrates some techniques you can use to repair a less-than-ideal mix that lacks tonality.Read More…
  • Music & Audio
    Quick Tip: How to Convert Mono Synth Effects to StereoMonostereopreview400
    In this quick tip, we take a look at how to transform your mono synth effects (or any audio) into a psuedo stereo file. There are hundreds of ways to do this. This video covers a method that is straightforward, and really quick.Read More…