• Game Development
    Generate Random Cave Levels Using Cellular AutomataGdt sim0
    Procedural content generators are bits of code written into your game that can create new pieces of game content at any time - even when the game is running! Game developers have tried to procedurally generate everything from 3D worlds to musical soundtracks. Adding some generation to your game is a great way to plug in extra value: players love it because they get new, unpredictable and exciting content each time they play. In this tutorial, we'll look at a great method for generating random levels, and try to stretch the boundaries of what you might think can be generated.Read More…