Michael Ciesielski
My name is Michael and I'm 23 years old. Got into CG in 2005. Learned everything myself. I'm mainly a modeler but trying to catch up in 2d, texturing, animation and even scripting for 3ds max. Slowly working on my portfolio so I could start working in the industry. For now I'm studying in Warsaw. If you have any questions or problems, feel free to contact me Here
Tutorials
  • 3D & Motion Graphics
    UV Mapping a High Poly World War II Willys Jeep in Modo - Part 5Modo willys uvmapping pt4 retina
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    In the fifth and final part of the series, we'll finish up our UVMapping. In this part we'll unwrap the wheels and pack them onto their own UV map, and go through the process of unwrapping and packing the rest of the Willys jeep.Read More…
  • 3D & Motion Graphics
    UV Mapping a High Poly World War II Willys Jeep in Modo - Part 4Modo willys uvmapping pt4 retina
    6 shares
    In Part 4, we’ll continue mapping the remaining parts of the jeep. This lesson will cover creating UVs for the seats, handles, dials and steering wheel. By this stage you should feel much more comfortable with Modo's unwrapping workflow and toolset, so let's continue.Read More…
  • 3D & Motion Graphics
    UV Mapping a High Poly World War II Willys Jeep in Modo - Part 3Willys uvmapping pt2 thumb
    1 shares
    In Part 3, we'll continue mapping the remaining parts of the jeep. Our focus for this lesson will be unwrapping the front windshield and it's framing. Since this part of the model is made up of several parts, it will take some time to flatten, stitch and pack the UVs correctly.Read More…
  • 3D & Motion Graphics
    UV Mapping a High Poly World War II Willys Jeep in Modo - Part 2Willys uvmapping pt2 thumb
    4 shares
    In this part you'll continue unwrapping the main body geometry of the Willys jeep. And finish unwrapping the hood, grill and headlights. This time you'll get dirty with a bit of manual work, which will hopefully give you confidence in adjusting your UVs to your needs.Read More…
  • 3D & Motion Graphics
    UV Mapping a High Poly World War II Willys Jeep in Modo - Part 1Willys uvmapping pt1 thumb
    8 shares
    This tutorial will teach you how to unwrap a hard surface model. For that we will use the model from my previous "Modeling a High Poly World War II Willys Jeep in Modo" tutorial. We will unwrap the Willys jeep using the default Modo tools and the ETEREA UV tools which are a great addition to the Modo toolset.Read More…
  • 3D & Motion Graphics
    Modeling a High Poly World War II Willys Jeep in Modo - Part 5Thumb
    1 shares
    In the final part of the WWII Willys Jeep tutorial, I'll show you how I go about creating the interior details. It's not possible to show you the creation of every single detail, but hopefully this tutorial will show you everything you need to know to fully detail your own jeep model.Read More…
  • 3D & Motion Graphics
    Modeling a High Poly World War II Willys Jeep in Modo - Part 4Thumb
    Today we're bringing you part 4 in the Willys Jeep tutorial series where you've been learning how to model a high poly World War II era vehicle using Modo 601. In this lesson you'll continue refining the frame and bumper sections, and then begin adding some of the smaller detail pieces. Including the reflectors, lug nuts and rivets. Michael will also get you started on the interior block-out. Read More…
  • 3D & Motion Graphics
    Modeling a High Poly World War II Willys Jeep in Modo - Part 3Thumb
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    In the third chapter of Michael Ciesielski's colossal Willys Jeep tutorial series, you'll learn some great techniques for building the jeep's complex high poly tire treads and rims. You'll also start tackling some of the high-res body work, starting with the windshield and rubber gaskets, which you'll then attach to the body.Read More…
  • 3D & Motion Graphics
    Modeling a High Poly World War II Willys Jeep in Modo - Part 2Thumb
    5 shares
    In the second part of Michael Ciesielski's massive Willys jeep tutorial, you'll learn how to create the jeep's hood, detailed front grill and headlight sections. Michael will walk you through the process of building each component and explain the importance of using support edges and where and why to place them. This is a crucial step in the subdivision modeling pipeline and a key element in controlling the final look of your smoothed mesh. Click through to continue!Read More…
  • 3D & Motion Graphics
    Modeling a High Poly World War II Willys Jeep in Modo - Part 1Thumb
    16 shares
    This tutorial will teach you how to model a Willys Jeep from WWII in Modo 601. The tutorial is created for users new to modelling in Modo. It requires a basic knowledge in Viewport navigation and UI. We'll first go through the planning stage, and then we'll setup the blueprints and plan how we should separate the parts of the model.Read More…
  • 3D & Motion Graphics
    Freebie: 'Patrik' ChairThumb
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    Working on an interior scene? Need to add some extra detail? Well then, grab this awesome free chair model based on the "Patrik" swivel chair from Ikea! It's available to everyone for free and in .obj format, so download it now!Read More…
  • 3D & Motion Graphics
    Freebie: 'Snille' ChairThumb
    1 shares
    This week's Freebie content is brought to us once again by Michael Ciesielski. Michael has created yet another awesome, high-res chair model for everyone to download for free. This time it's the "Snille" chair from Ikea. The model's available in .obj format, so grab it now and use it with your software package of choice!Read More…