Matteo Sciutteri
Game Designer and Master Pizza Eater - Milan
I work as Game Designer from ten years, traveling around Italy. My career started in Artematica, then I became Head of Design in Milestone, where I worked for seven years. After a short period in Dreamslair, I started my new adventure as freelance.
  • Game Development
    Open Graph Stories: The Secret to Increasing Virality in Facebook GamesOpen graph stories facebook virality in games
    Advertising your game on Facebook is expensive, and hard to scale. But if each player attracts new players to the game, you can acquire users for a much lower cost. In this article, I'll explain how using Facebook's Open Graph Stories made our game's virality shoot up immediately.Read More…
  • Game Development
    Spaghetti Design: Learning and SurvivingSpaghetti design 2
    Previously, we discovered why it's so hard to become a game designer in Italy, and the secret key to change this situation: passion. Today, we will talk about inspiration and the most common mistake new Italian developers make.Read More…
  • Game Development
    Spaghetti Design: Being a Game Designer in ItalySpaghetti design
    I'm Matteo, 33 years old and a normal guy. The funny thing is that I'm a game designer. Why is that funny? Because I'm Italian. Maybe in the UK, France, Germany or Spain it's quite common to know a guy that makes video games for a living, but here in Italy there's only one big game company and a handful of start ups. So, it's very hard to be a game developer in the country of Leonardo da Vinci, Vivaldi and Valentino Rossi.Read More…