Laszlo Mandi
Laszlo (Laz) Mandi is currently a 3D Animation student at the National Centre For Computer Animation (NCCA) in Bournemouth UK. In his spare time he enjoys creating tutorials about the techniques and skills that he learned though his University Course. Laz has over 3 Years of experience in creating tutorials and recently started a website dedicated to 3D Tutorials, Inspirational videos and news. Edge3Dcgi Website.
Tutorials
  • 3D & Motion Graphics
    Model the Corsair 600T PC Case in Maya: Part 8Maya corsair retina
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    In the final part of the Corsair PC Case series, you'll complete the model and prepare the scene for export to Keyshot, where Laz will give you an overview of Keyshot's settings, navigation, lighting and rendering options.Read More…
  • 3D & Motion Graphics
    Model the Corsair 600T PC Case in Maya: Part 7Maya corsair retina
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    Learn how to build a high poly model of the Corsair 600T PC Case in Maya.Read More…
  • 3D & Motion Graphics
    Model the Corsair 600T PC Case in Maya: Part 6Maya corsair retina
    14 shares
    Learn how to build a high poly model of the Corsair 600T PC Case in Maya.Read More…
  • 3D & Motion Graphics
    Model the Corsair 600T PC Case in Maya: Part 5Maya corsair retina
    11 shares
    Learn how to build a high poly model of the Corsair 600T PC Case in Maya.Read More…
  • 3D & Motion Graphics
    Model the Corsair 600T PC Case in Maya: Part 4Maya corsair retina
    11 shares
    Learn how to build a high poly model of the Corsair 600T PC Case in Maya.Read More…
  • 3D & Motion Graphics
    Model the Corsair 600T PC Case in Maya: Part 3Maya corsair retina
    15 shares
    In part three of the Corsair series, you will learn how to create the latches, side window and detailed mesh inserts for the front of the case.Read More…
  • 3D & Motion Graphics
    Model the Corsair 600T PC Case in Maya: Part 2Maya corsair retina
    10 shares
    Learn how to build a high poly model of the Corsair 600T PC Case in Maya.Read More…
  • 3D & Motion Graphics
    Model the Corsair 600T PC Case in Maya: Part 1Maya corsair retina
    18 shares
    Learn how to build a high poly model of the Corsair 600T PC Case in Maya.Read More…
  • 3D & Motion Graphics
    Recreating Pixar's Wall-e in High Poly Using Maya 2012: Part 19Maya walle final retina
    25 shares
    Today we're wrapping up one of the most ambitious tutorials we've ever published, as we bring you the final part of the Wall-e modeling series for Maya. Over the course of this massive series, you've built a masterfully recreated model from the ground up. In the final chapter you'll add the finishing touches by building in the rear hydraulic cylinders, and perform a final mesh cleanup on Wall-e to improve smoothing. As a final step, you'll create a quick pedestal and setup an animated turntable, which you can use to show off all your hard work!Read More…
  • 3D & Motion Graphics
    Recreating Pixar's Wall-e in High Poly Using Maya 2012: Part 18Maya walle final retina
    29 shares
    So here we are in part 18 and Wall-e's nearly complete and looking good! The only thing left to do is finish up the back portion to complete the model. In this part, you'll create a few of the remaining details, such as the back panels, hinges and handle, and give Wall-e some extra love by doing some mesh cleanup and making final adjustments to some of his components.Read More…
  • 3D & Motion Graphics
    Recreating Pixar's Wall-e in High Poly Using Maya 2012: Part 17Maya walle final retina
    1 shares
    In this part, you'll start refining Wall-e's back. This includes modifying the existing mesh to create additional space for the remaining elements, removing unnecessary edges, adding new supporting geometry and cleaning up the overall mesh for subdivision.Read More…
  • 3D & Motion Graphics
    Recreating Pixar's Wall-e in High Poly Using Maya 2012: Part 16Maya walle final retina
    1 shares
    With Wall-e's treads now complete, you'll create the various pieces needed to connect them to the body and add a few additional details to the main section.Read More…