Karl Macklin
Karl Macklin is a Flash developer, audio engineer and musician with interests in anything and everything Actionscript/Flash/Audio- Game and Webdesign.
Tutorials
  • Code
    Get Control of Your AS3 Event Flow With SignalsSignalspreview
    5 shares
    In this screencast we'll go over all you need to know about AS3 Signals — a light-weight strongly-typed alternative to the native Flash event system. Prepare to see events in a whole new way!Read More…
  • Code
    Make Your Flash Logo Bling with Alpha Gradient MaskingPreview image
    4 shares
    Twice a month, we revisit some of our readers’ favorite posts from throughout the history of Activetuts+. This tutorial was first published in August, 2009. In this tutorial we'll look at how to create a logo which incorporates alpha gradient masking in its animation. I'll explain some tips and tricks on how to get it working and avoiding some common problems.Read More…
  • Code
    The Comprehensive Guide to Preloading a Single SWF FilePreview
    1 shares
    In this tutorial we'll create a SWF that preloads itself, meaning that the preloader and the content is in the same file. We'll go over how to do things the right way and avoid the traps.Read More…
  • Code
    Create a Sparkling Bomb Mouse Cursor with FLiNT ParticlesPreview image
    This is a beginner to intermediate level tutorial in which I will explain the basics of the FLiNT particle system. We'll also take a look at how to create a sparkling bomb mouse cursor. It's something I created and used in a memory game which you can check out here if you're curious. I'm assuming you have knowledge of ActionScript 3.0, basic object oriented programming and setting up the classpath. This is all knowledge that easily can be found on Activetuts+ however, so don't be discouraged if you don't know it all just yet. With that said, let's start making particles!Read More…