Joumana Medlej
Joumana Medlej is a Lebanese artist, now living in England. Her work ranges from Arabic calligraphy (or Khatt), art tutorials to children's books, from comics to desktop icons.
Tutorials
  • Design & Illustration
    Human Anatomy Fundamentals: Additional TipsPrev
    191 shares
    To round up our lessons on drawing human anatomy, here are some additional tips. We'll look at close-ups on some body parts, insights into motion, folds, and more.Read More…
  • Design & Illustration
    Human Anatomy Fundamentals: Drawing Different AgesPrev
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    A detailed lesson for accurately portraying and drawing people of all ages.Read More…
  • Design & Illustration
    Human Anatomy Fundamentals: How to Draw FeetPrev
    308 shares
    Get to know and draw this oft-neglected body part.Read More…
  • Design & Illustration
    Human Anatomy Fundamentals: How to Draw HandsPrev
    468 shares
    Everything you need to make sense of the hands and draw them without a headache.Read More…
  • Design & Illustration
    Human Anatomy Fundamentals: Mastering Facial ExpressionsPrev
    215 shares
    A detailed study of 58 emotions and how to bring them to life on paper... you read that right, 58!Read More…
  • Design & Illustration
    Human Anatomy Fundamentals: Advanced Facial FeaturesFace
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    In this tutorial we'll go into more details about the face, with features individualized by gender, age or ethnicity.Read More…
  • Design & Illustration
    Human Anatomy Fundamentals: Basics of The FacePreview
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    In this tutorial, we'll look at the proportions, features and foreshortening of the face and head.Read More…
  • Design & Illustration
    Human Anatomy Fundamentals: Flexibility and Joint LimitationsFlexibility preview
    205 shares
    In this last session before we start putting faces on our characters, I'll be introducing flexibility. Flexibility is the ability to stretch a joint to the limit of its range of movement, aka "how joints can and cannot move". This material gathered from my own martial art and flexibility training is not frequently covered in books on drawing the human figure, but it complements the muscles in understanding the body in motion. It's also necessary in order to articulate the body in a natural-looking way, rather than like a wooden manikin with screwed-on limbs!Read More…
  • Design & Illustration
    Human Anatomy Fundamentals: Muscles and Other Body MassPrev400
    144 shares
    For the past few sessions we have become thoroughly familiar with the general structure and posture of the body in a range of variations. Now we're ready to clothe it with flesh, and above all that means the muscles layer, since that defines how things look on the surface.Read More…
  • Design & Illustration
    Human Anatomy Fundamentals: Balance and MovementPrev400
    118 shares
    This is our last session working with the basic structure of the body before we start clothing it in flesh. We have seen how it is proportioned and how those proportions vary within limits; now we'll see how it counters gravity with posture – and how far posture can be pushed before it falls over (or, on paper, looks out of balance).Read More…
  • Design & Illustration
    Human Anatomy Fundamentals: Advanced Body ProportionsPreview400
    159 shares
    In our last session we learned the basic, generic proportions and joint alignments of the human figure, and if you've been practicing you should be ready for some diversity. The most obvious differentiation may be between men and women, but an illustrator must also be familiar with the ways the body also changes according to age (while it is still growing) and type.Read More…
  • Design & Illustration
    Human Anatomy Fundamentals: Basic Body ProportionsPreview400
    117 shares
    If you've practiced capturing energy in the previous tutorial, you'll have acquired a good feel for loose sketching of people. We're going to start giving structure to that feeling-based groundwork by studying the body with a more scientific eye. Read More…