Instructor / Victoria, Canada
Jordan creates and integrates interactive music and audio for clients around the world. In 2011, he founded Freq Wave Studios to focus on helping other developers and producers with the sonic side of game and application development. From project to project, Jordan has had to fill different roles ranging from composer, sound designer, audio engineer, producer, casting/voice-over director, and integrator. More recently Jordan has been creating interactive media with binaural audio (3-D sound) for Virtual Reality.
- 4 Simple Techniques for Optimizing Your Game's AudioIn this video tutorial, I'll show you four easy ways to reduce your game file size and increase playback performance by using optimized audio. Following these steps may reduce the overall sonic data footprint by 50% or more! Best of all, you don't need to spend a penny on special editing software.Read More…