Jeff Murray
Jeff Murray is a game designer and developer. He has been involved with designing, developing and producing over fifty games for companies including Microsoft, RealNetworks and Sony for retail, browser, downloadable and console. Jeff has programmed and designed games as a hobby since 1983 and has grounding in publishing, computer aided design, business software development and film and television production. Jeff really doesn’t like writing about himself in the 3rd person, though. It’s just silly.
  • Code
    Quick Tip: Pause, Slow Motion & Double-Time in UnityPreview1
    Pausing a Unity game is easy. There are a couple of things you should be aware of, but we'll get to those at the end of this tip. We're going to add a few simple GUI buttons to control time within a basic Unity project.Read More…