Jared Counts
I'm a student at Massachusetts Institute of Technology. Before, I programmed interactive toys and physics simulations as a hobby. My portfolio is at http://jaredcounts.com and you can find me on Twitter: @BlueThen
Tutorials
  • Game Development
    Simulate Tearable Cloth and Ragdolls With Simple Verlet IntegrationPreview
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    Soft body dynamics is about simulating realistic deformable objects. We'll use it here to simulate a tearable cloth curtain and a set of ragdolls that you can interact with and fling around the screen. It'll be fast, stable, and simple enough to do with high school level mathematics.Read More…
  • Game Development
    Coding Destructible Pixel Terrain: How to Make Everything ExplodePreview
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    In this tutorial, we'll implement fully destructible pixel terrain, in the style of games like Cortex Command and Worms. You'll learn how to make the world explode wherever you shoot it - and how to make the "dust" settle on the ground to create new land.Read More…