James Whiffin
I'm a freelance VFX artist from Brisbane. Please check out my youtube channel JamesWhiffinVFX and my website at jameswhiffin.com/
  • 3D & Motion Graphics
    3D Castle Scene Sketchbook Projection3d and motion graphics
    This tutorial will cover the process of creating a camera-projected CG scene with a sketch pad feel.Read More…
  • 3D & Motion Graphics
    Linear Workflow For The After Effects UserThumbnail
    In this tutorial we'll look at some of the problems caused when working in sRGB color space and how we can fix these problems using a linear workflow. Let's jump in!Read More…
  • 3D & Motion Graphics
    Correctly Setting Up a Linear Workflow in MayaLinear workflow thumb
    So you might often find yourself wondering "what the hell is a linear workflow?" It's the kind of thing that gives cg artists nightmares, waking in a cold sweat, afraid, left stumbling to your computer looking for answers...well you're not alone. Working linearly is one of the most misunderstood, confusing aspects of computer graphics for all artists, new or experienced. But fear not friends, James Whiffin is here to help turn that frown upside down by giving you a crash course on working linearly. In this jammed packed tutorial, James will show you how to setup and work with a correct Linear Workflow in Maya and the benefits of using one. He'll explain gamma correction and the difference between working in Linear space and sRGB Color space, and why problems can arise during rendering and post production if things are setup incorrectly. Click through to unlock the mystery!Read More…
  • 3D & Motion Graphics
    Interview With Matthias Müller About His Work With ParticlesMatthias
    Matthias Müller is renown for his impressive particle effects work both in the online world and in the visual effects industry. I recently had the privilege of asking Matthias a bit about his work and what inspires him to consistently create outstanding visual effects for his personal projects as well as some of the biggest companies in the world.Read More…
  • 3D & Motion Graphics
    An Introduction To Backburner And Render FarmsThumb
    This tutorial will teach you how to setup and utilize Autodesk's Backburner software over multiple computers to speed up your render times. You'll also learn about making smart decisions and choosing the most cost effective hardware when purchasing components for a personal or small studio sized render farm. If you're a freelancer on a deadline, or just a hobbyist who wants to get more done - faster, this is a must watch!Read More…
  • 3D & Motion Graphics
    A Focused Look Motion Blur In After EffectsNew.thumb.000
    In this tutorial we will be discussing ways to fake motion blur using After Effects' default Motion Blur feature, Force Motion Blur plug-ins, Radial Blurs, and Motion Vectors. We're going to move quickly so hopefully everything stays clear. :)Read More…
  • 3D & Motion Graphics
    LOTR Series: Creating The RingWraith3d and motion graphics
    In this tutorial we'll use a color difference key to give our footage a ghost like appearance.Read More…
  • 3D & Motion Graphics
    LOTR Series: Mouth of Sauron3d and motion graphics
    Today we'll be turning an ordinary actor into the mouth of Sauron by enlarging the mouth and altering his complexion.Read More…
  • 3D & Motion Graphics
    Image Based Lighting: The Complete Workflow with Maya, HDR Shop & PhotoshopThumb
    So Image Based Lighting.... What is it, and how can you use it to your advantage? Get the answers in this tutorial from James Whiffin where you'll not only learn about implementing IBL into your projects, but how to setup and shoot your very own high dynamic range images, a topic rarely seen in tutorials. After shooting James will show you how to process the spherical images using HDR Shop and how to combine and clean them up in Photoshop to create a finished panoramic HDRI. Which can be directly applied in Maya (or your 3d package of choice) to add initial lighting, reflections and realism to your scenes. Unlock the HDRI mystery after the jump!Read More…
  • 3D & Motion Graphics
    LOTR Series: Eye of Sauron3d and motion graphics
    Continuing the Lord of the Rings series we will be creating the Eye of Sauron with fractal noise, vector blurs and CG fire.Read More…
  • 3D & Motion Graphics
    Simulate An Old School X-ray Vision Shot - Parts 4 & 5Web.thumbnail
    In the Aetuts+ section of this tutorial we'll be compositing our render passes that were created in Maya. We will then use every tool in our arsenal to dirty up the image to make it look a hybrid of 50's scifi and 80's television. To view Parts 1, 2, and 3, head over to our sister site Cgtuts+ where James covers the Maya section.Read More…
  • 3D & Motion Graphics
    Simulate An Old School X-Ray Vision Shot - Cg PartThumb
    This week, Cgtuts+ has teamed up with our sister site Aetuts+ to bring you this awesome two part, in-depth tutorial from James Whiffin. Where you'll learn how to create and composite a cool old school x-ray effect into some video footage, using Maya, PFTrack and After Effects! Head over to Aetuts+ for the conclusion of the project where you'll composite the render passes from Maya, and use a variety of tools to make the footage look like it was shot in the 80's!Read More…