Isaias Baez
My name is Isaias Baez, a Computer Graphics student in Germany. I started 3D modeling/ animation as a hobby, learned lots of things from the internet, and then finally made the choice to study it full time. Most of my work is focused on modeling, but recently my point of focus is changing to animation. I love guitars which might be reflected in my tutorials, and besides playing music, PC gaming is another one of my hobbies. I will try to pass on the tips and tricks that I have learned along the way through my tutorials, and I really hope to be of help to you guys!
Tutorials
  • 3D & Motion Graphics
    Model and Texture an Accurate Looking Pool Table in 3ds Max: Part 2Pool%20table%20200%20x%20200
    In this tutorial we'll be taking a look at how we can use real-world values to create a realistic pool table model in 3dsMax. Read More…
  • 3D & Motion Graphics
    Model and Texture an Accurate Looking Pool Table in 3ds Max: Part 1Pool%20table%20200%20x%20200
    In this tutorial you will learn a work flow on how to create a pool table using real scale values to give a realistic impression. Read More…
  • 3D & Motion Graphics
    Model and Texture an Elegantly Simple Chess Set in 3ds Max: Part 2Pawn 200x200
    The goal of this tutorial is to create a simple yet elegant Chess set in a clean and efficient way. Throughout the series you will learn to use many different modeling methods and techniques, and also see which ones would be the quickest for different modeling situations, so that you will be able to create the scene in as little time as possible.Read More…
  • 3D & Motion Graphics
    Model and Texture an Elegantly Simple Chess Set in 3ds Max: Part 1Pawn 200x200
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    The goal of this tutorial is to create a simple yet elegant Chess set in a clean and efficient way. Throughout the series you will learn to use many different modeling methods and techniques, and also see which ones would be the quickest for different modeling situations, so that you will be able to create the scene in as little time as possible.Read More…