Ian Richard
My name is Ian Richard and I make games. I'd offer a more detailed background but the single sentence sums it up my life. I programmed my first computer game when I was ten and haven't stopped since. I've worked as a programmer in the video game industry two shipped titles. I've had experience with everything from basic gameplay to artificial intelligence. I had a chance to see how the professionals do their work and learn both from their good ideas and their mistakes. These days I make board games which I then sell to publishers. The new field allows me to continue making games and explore entirely new ideas. As a designer, it's an exciting to see how entirely different industry and the new concepts that it has created. In my free time, I've been trying to take a more public role and help other people become game developers. You can find me over at the BGDF forum and Board Game Geek, twitter or on youtube.
Latest Posts
  • Game Development
    Post Mortem
    Bad Game + Bad Game = Good Learning ExperiencePic 2
    Every other month I choose one "bad" video game and remake it into something playable and hopefully even entertaining. In May, I made Virtually Super Hydlide Special—a combination of Hydlide, a game that half the world hates, with Virtual Hydlide, a game the whole world hates. Here's what I learned.Read More…
  • Game Development
    Business
    How to Become a Published Board Game DesignerHow to become a board game developer
    After leaving my programming job, I had pretty much given up on making games. However, my first board game Cards of Cthulu has been picked up by a publisher, reached it's kickstarter goal in less than 24 hours, and is about to start shipping. In this article, I'll explain how I got here, and offer my tips for you to do the same.Read More…