Frederik Steinmetz
N/A
Tutorials
  • 3D & Motion Graphics
    Quick Tip - Why AE Might Be Better Than Photoshop for Tileable TexturesAetuts retina tileable texture
    16 shares
    Have you ever tried to make your own seamless textures, only to discover it was much darker on one side than the other? This gradient caused by a less than optimal lighting situation can be easily fixed with the technique described in this Quick Tip by Frederik Steinmetz. Use After Effects to correct the lighting on your textures.Read More…
  • 3D & Motion Graphics
    Creating Your Own Textures in BlenderBlender grate retina
    3 shares
    Did you ever need the perfect set of textures? Use your CG software to create your own textures and bake the according maps. Watch this tutorial to see how to model a grate in Blender and turn it into a set of textures.Read More…
  • 3D & Motion Graphics
    Juggling Cubemaps - Use Expressions to Dynamically Retouch TexturesAetuts retina cubemaps
    In this tutorial Frederik Steinmetz demonstrates how powerful After Effects can be, even when you're only editing still pictures. Every 3D program is able to use cubemaps for processor-saving or "fake" reflections, but they all have different standards. So no matter if you already have a cubemap and want to transform it to another standard, or if you want to create your own cubemaps, this is the tutorial you should not miss.Read More…
  • 3D & Motion Graphics
    Generate A Comp Of Thumbnail Stills From Your AnimationThumbnail
    1 shares
    When it comes to video games, it's a common technique to store all the frames of an animation in one image and shift the UV coordinates instead of having to load a bunch of images, which is heavier on the graphics card/processor. Knowing this, I thought, "What if you made an animation and wanted to show it to someone who wouldn't take the time to look at an entire video... but would be willing to have a glance at one single picture which contains poses?"Read More…
  • 3D & Motion Graphics
    Create an Animated Fish Swarm in Blender Using Particles - Part 2Thumb
    4 shares
    In the second part of the Animated Fish Swarm In Blender tutorial, Frederik Steinmetz shows you how to take advantage of instance rendering in Cycles. He will reveal an effective way to composite a Blender rendering on top of a Cycles rendering, without having to make a copy of the entire scene, or temporarily store your render results in EXR files. However you'll still be able to take advantage of Blender's motion blur as well as halo spotlight effects.Read More…
  • 3D & Motion Graphics
    Create an Animated Fish Swarm in Blender Using Particles - Part 1Thumb
    2 shares
    In this new two part tutorial from Frederik Steinmetz, you'll learn how to create a truly unique fish swarm animation using Blender. Frederik will guide you through the entire process of Modeling, Texturing, Rigging and Animating a realistic school of mackerels. You'll then learn how to create a spiraling, tornado like effect for the swarm using particles.Read More…
  • 3D & Motion Graphics
    70 High Resolution Environment Textures - Tuts+ Premium PackThumb
    6 shares
    Today we have another outstanding texture pack containing 70 high resolution environment textures. This pack includes various stone, brick, concrete, wood, bark and metal textures, all in massive resolutions. These unique photos were taken by Cgtuts+ author and regular contributor Frederik Steinmetz and are available exclusively to all Tuts+ Premium subscribers. You won’t find these amazing textures anywhere else! So Log in or Join Now for access!Read More…
  • 3D & Motion Graphics
    Creating 3D Fog In BlenderThumb
    5 shares
    In this tutorial Frederik Steinmetz will show you how to create realistic 3D fog using Blender. The first section of the tutorial will cover the environment's creation and include modeling, texturing and lighting. In the second half, you'll learn how to create convincing, realistic fog and incorporate it into the scene, before rendering and compositing the final animation.Read More…
  • 3D & Motion Graphics
    Quick Tip: Removing Blender Cycles Artifacts In AE Thumb2
    1 shares
    In this Quicktip you'll learn how to quickly and effectively remove black pixel artifacts that are often left behind by Blender's real time Cycles render engine. Frederick will show us a quick and simple technique to clean these up using Adobe After Effects. This useful solution works on both still renders and animations as well.Read More…
  • 3D & Motion Graphics
    Water Displacement With Blender And AE: Part 4Thumb
    Today Frederik Steinmetz brings us the conclusion of his Water Displacement project. In the fourth and final day, Frederik will finalize the project by compositing all of the render passes from Blender together in After Effects to complete the final shot.Read More…
  • 3D & Motion Graphics
    Water Displacement With Blender And AE: Part 3Thumb
    Today Frederik Steinmetz brings us day 3 of his water displacement tutorial. In today's lesson, Frederik will continue working towards the completion of the scene by adding the finishing touches. We'll also look at exporting various maps out of Blender for later use in After Effects.Read More…
  • 3D & Motion Graphics
    Water Displacement With Blender And AE: Part 2Thumb
    Today author Frederik Steinmetz is back with the second day of his water displacement tutorial. In day 2, Frederik will continue working towards the completion of the underwater scene by finalizing the textures and materials in Blender.Read More…