Derek Jensen
Derek Jensen is a lifetime nerd that calls the Chicagoland area home. He is your typical family man that loves activities with his wonderful wife and three amazing children. He is huge sports buff (both playing and coaching) and loves football, baseball and basketball. He loves just about any technology he can get his hands on but spends most of him time on the server side of the world. His day job consists of writing highly transactional backend web services, data access layers, and n-tier applications using the .NET Framework in C#. At night, when he's not spending time with his family, he enjoys authoring Tuts+ Courses and creating ASP.NET MVC web sites for clients.
Courses
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    Building iOS Apps in C# With Xamarin

    22 lessons, 3.1 hours
    $15
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    Introduction to SignalR

    18 lessons, 3.2 hours
    $15
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    Building Android Apps In C# With Xamarin

    23 lessons, 4.3 hours
    $15
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    ASP.NET At Your Service: Web API

    26 lessons, 4.8 hours
    $15
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    Advanced C#

    16 lessons, 3.9 hours
    $15
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    Perfect Workflow in ReSharper

    21 lessons, 3.3 hours
    $15
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    Learning TDD in C#

    15 lessons, 3.7 hours
    $15
Tutorials
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    Getting Started with Xamarin.Forms: Layout OptionsXamarin preview image@2x
    155 shares
    It's true that Xamarin.Forms makes creating cross-platform mobile apps much simpler. You now have the ability to not only share the logic of your application across multiple platforms, but your user interface as well. Although this makes it seem like using Xamarin.Forms is a done deal, you still have choices to make. Those choices have to do with layout your screens and controls, which is what we'll cover in this tutorial.Read More…
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    Getting Started with Xamarin.Forms: BasicsXamarin preview image@2x
    153 shares
    Over the last several years, developers have finally been trained how to handle building cross-platform mobile applications. The basic idea is to break the application into several pieces and split the shared code from the platform-specific user interface code. With the latest release of Xamarin, this is no longer necessary. Xamarin.Forms allows developers to create shared UI code used across all platforms to shrink platform-specific code.Read More…
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    An Introduction to Xamarin: Part 3Preview image@2x
    157 shares
    If you've been following along with Xamarin at all, then you're well aware that you can now create Android and iOS applications using C#. This is incredibly cool, but this amazing evolution of C# and the .NET Framework doesn't have to stop there. Did you know you can also create a single code base that will run on both iOS and Android without having a bunch of duplicate code? Well, you can. Let's check it out.Read More…
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    An Introduction to Xamarin: Part 2Preview image@2x
    49 shares
    Since the inception of the companies, Microsoft and Apple have always seemed to be like oil and vinegar. To that end just the thought of creating an iOS application using Visual Studio and C# seems like a fantastic fictional story. Now with Xamarin, these two conflicting technologies will be bound together with the beautiful flavor of C# into an absolutely delicious vinaigrette. Sound delicious? Let's eat.Read More…
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    An Introduction to Xamarin: Part 1Preview image@2x
    54 shares
    Just a few short years ago, we as C# developers had very limited options when it came to creating mobile applications. We could take the path of least resistance and stick to Windows Mobile or Windows Phone applications, or we could spend the time learning new languages such as Java or Objective-C, just to reach out to different platforms. Well, times are definitely changing. With the advent of Xamarin, we now have more options. It's time to get on board.Read More…