Daniel Gies
Daniel grew up in Alberta in the Kananaskis Valley at the foothills of the Rocky Mountains. He started doing animation when he was very young and began with simple flipbooks. It wasn't long before his Dad had him in front of a computer using Autodesk Animator to realize his creations. He hasn't stopped since. Daniel lives in Montreal, Quebec.
Tutorials
  • 3D & Motion Graphics
    How To Create And Rig A Realistic Puppet Day 17Ffpro char anim thumb 17
    5 shares
    This video explores a few techniques that can be used to create multiple pose-able hands, fingers and feet using nested compositions and sliders. This technique can be applied to simple hands without moving fingers or fully articulate hands and feet.Read More…
  • 3D & Motion Graphics
    How To Create And Rig A Realistic Puppet Day 16Ffpro char anim thumb 16
    2 shares
    IK is finally here for After Effects! It has actually been around for a while thanks to Nicolas Dufresne's Duik Tools. You can now create inverse kinematic chains for fast and intuitive character movement just similar to what you will find in high end 3D packages. You will no longer have to manually rotate each joint and fight with feet slipping and dipping into the ground.Read More…
  • 3D & Motion Graphics
    How To Create And Rig A Realistic Puppet Day 15Ffpro char anim thumb 15
    1 shares
    Making clothes react convincingly doesn't have to be an impossible mission of frame by frame keying. Using simple expressions and the puppet tool you can make clothes react automatically to your characters movements.Read More…
  • 3D & Motion Graphics
    How To Create And Rig A Realistic Puppet Day 14Ffpro char anim thumb 14
    1 shares
    There are many ways to connect your character together and the best way often depends on the style of the puppets joints and the clothes it wears. This video explores the many ways to make hard and soft joints and refine them to get the best effect.Read More…
  • 3D & Motion Graphics
    How To Create And Rig A Realistic Puppet Day 13Ffpro char anim thumb 13
    1 shares
    In this video I will show you how to connect all of the head and face controls from a nested composition to a null object in the parent composition. This will get all of the controllable properties of your character in one place making them easier to animate; no more jumping through nested compositions while animating!Read More…
  • 3D & Motion Graphics
    How To Create And Rig A Realistic Puppet Day 12Ffpro char anim thumb 12
    In this tutorial I use CC Lens and the Magnify filter to create rounded eye balls and simulate really thick lens glasses. I also show you how to convert layer space coordinates composition space so that you can get 2D effects to follow 3D objects.Read More…
  • 3D & Motion Graphics
    How To Create And Rig A Realistic Puppet Day 11Ffpro char anim master thumb 11
    This video shows one method for getting the FreeForm Pro objects positioned and parented to other 3D enabled layers in after effects.Read More…
  • 3D & Motion Graphics
    How To Create And Rig A Realistic Puppet Day 10Ffpro char anim thumb 10
    This Tutorial shows you how to apply the painted displacement map to the characters head. I also demonstrate how to use an animate-able displacement map composition to create a more detailed deformable face.Read More…
  • 3D & Motion Graphics
    How To Create And Rig A Realistic Puppet Day 9Ffpro char anim part9 thumb
    Displacement maps are the theme of this video which outlines the basics of how they work and gives a few examples of how to paint them and what affect they can have on your object and its materials.Read More…
  • 3D & Motion Graphics
    How To Create And Rig A Realistic Puppet Day 8Ffpro char anim part8 thumb
    This videos demonstrates how to take the head composition we have been working with to the third dimension for making convincing head rotations using Free Form Pro.Read More…
  • 3D & Motion Graphics
    How To Create And Rig A Realistic Puppet Day 7Ffpro char anim part7 thumb
    4 shares
    This video shows you how to take the character controlling Null object from the head composition and bring it into the top level character composition so that you can animate everything for the character from one place.Read More…
  • 3D & Motion Graphics
    How To Create And Rig A Realistic Puppet Day 6Ffpro char anim part6 thumb
    This tutorial demonstrates a technique for creating a "Look At" object for the eyes so that the pupils don't have to be animated individually. This also includes creating a slider to make the eyes go cross eyed or wall-eyed.Read More…