Daniel Apt
Daniel Apt is a Dutch 21-year-old web designer living in London. He is passionate about all forms of design, especially when combined with technology. He’s currently studying Design for Graphic Communication at the London College of Communication.
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    Quick Tip: A Simple Score Display for Flash GamesThumbnail
    Almost all games out there use a scoring system to help players see their progress. It is essential to show the player’s score in a clear and fun way. In this Quick Tip we're going to learn how to do just that!Read More…
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    Create a Microphone-Controlled Flash Game: CodePreview
    In this mini-series, we're creating a spaceship game where the main control is via the microphone: shout louder to make the ship fly higher. So far, we've created all the required graphical elements for the game. Now, it's time to work on our code. We've got a lot to do, so let's get started!Read More…
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    Create a Microphone-Controlled Flash Game: DesignPreview
    In this two-part mini series, you'll learn how to create a Flash spaceship game, where the main control is via the microphone: shout louder to make your ship fly higher, to try to avoid the obstacles that appear on the screen. In this first part, we'll focus on the design of the game, by drawing the main game objects and putting together the (mouse-controlled) menu and screen interface.Read More…
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    Quick Tip: Use SWFObject to Embed Your Flash ContentSwfobject screencast
    In this Quick Tip screencast, I'll show you how to embed your Flash SWFs in an HTML webpage using SWFObject.Read More…
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    Create a Nifty Polaroid Photo Viewer With Flash and PhotoshopThumbnail
    Ever wanted to make a manageable and beautiful photo viewer app? In this tutorial, I'll show you how to design and code a nifty Polaroid photo viewer, focusing on the design and tweening.Read More…
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    Quick Tip: How to Make Your Code More ReadablePreview
    Flash's default code color scheme has a few problems. The white background can strain your eyes and the keywords and identifiers share the same color, so you can't automatically tell them apart. In this Quick Tip, you'll learn how to customize these colors to make your code more readable.Read More…
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    Quick Tip: How to Export Flash to PNG with HYPEHype
    With Flash you can create some awesome code generated graphics. Often you’d like to save these graphics as an image, so you can edit them afterwards with image editing software or just showcase them. We’ll use the HYPE framework from Joshua Davis and Branden Hall to save our code-generated graphics as a PNG.Read More…
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    Flash Websites: the Pros and ConsPreview
    Flash is a tool which enables designers and developers to build amazing websites (as you'll have seen). However it isn’t always easy to create or manage a Flash site. We’re going to discuss the pros and cons of doing so.Read More…
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    Quick Tip: How to Organize Your Flash Project FilesPreview
    There are two good reasons for keeping your Flash project organized: first, it makes it easier to package up your output files for deployment; second, it stops coders and designers getting in each other's way! In this Quick Tip screencast, Daniel Apt demonstrates how to set up your project's folders, and shows three standard ways of doing so.Read More…
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    An Introduction to Tweening with ActionScript 3.0Preview
    Flash is known for delivering rich interactive experiences with a lot of "eye-candy". Often, this eye-candy is achieved by means of animation and Flash has great animating capabilities. During this tutorial we'll discuss tweening; Flash's automated animation.Read More…
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    Taking a Closer Look at the ActionScript 3.0 Event FrameworkPreview
    In this tutorial I'll explain about the ActionScript 3.0 Event Framework. After this tutorial you should have a clear understanding of how events, event dispatchers and event listeners work.Read More…