Chris is a self taught 3D artist with over ten years of experience. His weapons of choice are 3D Studio Max, ZBrush, Mari, V-Ray, xNormal and Photoshop. He also dabbles in RayFire and FumeFX on occasion.
- Create a Realistic Looking Mailbox using 3ds Max and UV Layout - Part 1
- Model a High-Poly RPG Rocket Launcher in 3ds Max: Part 3
- Model a High-Poly RPG Rocket Launcher in 3ds Max: Part 2
- Model a High-Poly Roof Hatch in 3ds Max