Chris Tate
Chris is a self taught 3D artist with over ten years of experience. His weapons of choice are 3D Studio Max, ZBrush, Mari, V-Ray, xNormal and Photoshop. He also dabbles in RayFire and FumeFX on occasion.
Tutorials
  • 3D & Motion Graphics
    ‘The Civil War Cannon’ – UVMapping Day 23d and motion graphics
    This extensive multi part series from regular author Chris Tate features over 17 hours of in-depth, real time training. And walks you through the process of modeling, UVMapping, texturing and rendering an amazingly detailed, and strikingly accurate Civil War Cannon.Read More…
  • 3D & Motion Graphics
    Insanely Detailed Stock 3d Car ModelsStock 3d
    Whether you’re looking for 3d models of sports cars, SUVs, sedans, or anything else, you’ll find them on our sister-site, 3dOcean. The following stock 3d vehicles are skillfully modeled down to the very last detail, and would look fantastic in your commercial or movie. Though we have hundreds of car models for you to choose from, below are a handful of our very favorites. To view the rest, be sure to visit the cars category on 3dOcean.Read More…
  • 3D & Motion Graphics
    "TF2 Sentry Gun" Modeling - Day 2Thumb
    Valve's 'Team Fortress 2' is one hell of an awesome game, so we're excited to launch a brand new tutorial series covering the creation of a high-res Sentry Gun from the beloved video game. In this tutorial authored by Cgtuts+'s own Chris Tate, you will learn how to model, uvmap and texture a high poly version of the level one Sentry Gun, using a combination of blueprints, images and video reference. This tutorial is aimed at intermediate to advanced artists, but any artist, regardless of skill level should easily be able to follow along.Read More…
  • 3D & Motion Graphics
    "TF2 Sentry Gun" Modeling - Day 1Thumb
    4 shares
    Valve's 'Team Fortress 2' is one hell of an awesome game, so we're excited to launch a brand new tutorial series covering the creation of a high-res Sentry Gun from the beloved video game. In this tutorial authored by Cgtuts+'s own Chris Tate, you will learn how to model, uvmap and texture a high poly version of the level one Sentry Gun, using a combination of blueprints, images and video reference. This tutorial is aimed at intermediate to advanced artists, but any artist, regardless of skill level should easily be able to follow along.Read More…
  • 3D & Motion Graphics
    ‘The Civil War Cannon’ – UVMapping Day 13d and motion graphics
    This extensive multi part series from regular author Chris Tate features over 17 hours of in-depth, real time training. And walks you through the process of modeling, UVMapping, texturing and rendering an amazingly detailed, and strikingly accurate Civil War Cannon.Read More…
  • 3D & Motion Graphics
    Freebie : Interior Lights Model PackThumb
    Today's freebie content comes to us from Cgtuts+ co-editor Chris Tate. Chris has put together a model pack containing three high-res, detailed interior lights. The pack consists of a modern Chandelier, Hanging Light and Ceiling Light and is available for everyone to download for free. The models are in .obj format and can easily be imported into your modeling package of choice. So download yours now!Read More…
  • 3D & Motion Graphics
    How To Upgrade Your RAM and Video CardThumb out
    In this tutorial, we'll get our hands dirty as we crack open our computers and take a look at upgrading the memory and video card, two upgrades that can immensely effect the performance of both Mac Pros and Windows machines. We'll learn principles of upgrading, buying, and physically installing hardware, so even if your particular machine is not covered, it's still applicable. This is for beginners and professionals alike and is geared more towards media content creators. This is a great opportunity to take a peek inside the machine you use daily and to find out how to get a lot more performance out of it through these two simple upgrades.Read More…
  • 3D & Motion Graphics
    Quick Tip: What The Heck Is A Hex Value Anyway?Thumb
    In today's Quick Tip Adam Everett Miller, Editor over at our sister site Aetuts+ will briefly explain the history of and logic behind a color's hex value. Enjoy!Read More…
  • 3D & Motion Graphics
    Model and Texture a Water Tower in 3ds Max: Part 2Water tower preview 200x200px
    In this 2-day tutorial, Chris Tate will be guiding you through the process of modelling and texturing an old water tower model using 3ds Max. Whilst day 1 covered the modelling of the tower, day 2 will take you through the UVing, texturing and rendering process.Read More…
  • 3D & Motion Graphics
    Model and Texture a Water Tower in 3ds Max: Part 1Water tower preview 200x200px
    2 shares
    In this 2-day tutorial, Chris Tate will be guiding you through the process of modelling and texturing an old water tower model using 3ds Max. Whilst day 1 covers the modelling of the tower, day 2 will take you through the UVing, texturing and rendering process.Read More…
  • 3D & Motion Graphics
    Create a Realistic Looking Mailbox using 3ds Max and UV Layout - Part 3Mailbox preview 200x200
    In this detailed, three day workflow tutorial, you will follow the entire process of modeling, UV mapping, and texturing a lifelike mailbox using 3ds Max and UV Layout. Starting out in 3ds max with a simple box primitive, you will use poly modeling tools and techniques to build and shape our mailbox model. With the model completed, you will then move on to UV mapping using a combination of both 3ds Max's unwrap uvw modifier as well as the demo version of Headus UVLayout. Finally, with the UV all packed away, you will learn some very useful techniques to build up the colors and materials of your texture.Read More…
  • 3D & Motion Graphics
    Create a Realistic Looking Mailbox using 3ds Max and UV Layout - Part 2Mailbox preview 200x200
    In this detailed, three day workflow tutorial, you will follow the entire process of modeling, UV mapping, and texturing a lifelike mailbox using 3ds Max and UV Layout. Starting out in 3ds max with a simple box primitive, you will use poly modeling tools and techniques to build and shape our mailbox model. With the model completed, you will then move on to UV mapping using a combination of both 3ds Max's unwrap uvw modifier as well as the demo version of Headus UVLayout. Finally, with the UV all packed away, you will learn some very useful techniques to build up the colors and materials of your texture.Read More…