Chandan Kumar
New Delhi, India
My name is Chandan Kumar and I am a CG and VFX artist/trainer from India.
  • 3D & Motion Graphics
    Building Thor's Hammer in Maya - Part 2Thor hammer retina
    In the second part of the Thor Hammer tutorial, Chandan Kumar will show you how to unwrap each element of the model and pack the UVs before moving into Photoshop to create the textures. You'll wrap up the project by heading back into Maya to create shaders, setup scene lighting and do the final render.Read More…
  • 3D & Motion Graphics
    Texture Pack: High-res Signs Volume 2Signs v2 retina
    Chandan Kumar has put together another great collection of high resolution street and environment sign textures, ideal for your next exterior or city scene. These images are captured at huge resolutions and contain transparent backgrounds for ease of use. Grab 'em below for free!Read More…
  • 3D & Motion Graphics
    Building Thor's Hammer in Maya - Part 1Thor hammer retina
    In this two part tutorial, Chandan Kumar will show you how to model, uv map, texture, light and render Thor’s hammer in Maya. In the first part of the tutorial, Chandan will explain how to model the hammer from scratch using various poly modeling tools and techniques.Read More…
  • 3D & Motion Graphics
    Creating Fireworks With Particles in MayaRetina
    In today's tutorial Chandan Kumar will introduce you to working with particles in Maya, and show you how they can be used to create a cool looking fireworks animation rather quickly. Topics include, preparing your scene for animation, working with particle emitters, fine tuning your settings to achieve a specific look, creating and apply materials, adding glow effects, rendering image sequences and finally, how After Effects can be used to turn that image sequence into a final animation.Read More…
  • 3D & Motion Graphics
    Quick Tip: Copying Objects from One 3ds Max Scene to Another using 'Copitor'Copitor script retina
    In this short, but handy Quick Tip. Chandan Kumar will show you how to copy an object (or series of objects) from one 3D Studio Max scene to another, using 'Copitor'. This free script bypasses the need to 'Merge' objects between scenes and as a result, offers a faster, simpler workflow when dealing with complex scenes.Read More…
  • 3D & Motion Graphics
    Quick Tip: How to Deform Edges in 3ds Max Using the Free 'Deformed Edges' ScriptDeform edges 400px preview
    Today Chandan Kumar is back with another handy quick tip, where he'll introduce you to the "Deformed Edges" script for 3D Studio Max. This completely free script created by Branko Živković, does exactly what it's name implies, it allows you to deform the contour edges of any editable poly object without needing to add subdivision or sculpt the mesh. It will even select the correct edges for you in a single click, making the process extremely fast. And because the script offers real time feedback, it's even easier to dial in the specific look your after.Read More…
  • 3D & Motion Graphics
    Quick Tip: How to Make Stretchable Bones in 3D Studio Max using the Stretchy Chain Connect ScriptQt stretchy bones 400px
    In this short quick tip, Chandan Kumar will introduce you to “Stretchy Chain Connect”, a great free script for 3D Studio Max written by Tommy Kotzur. This script adds some extra functionality to Max, allowing you to create stretchable bone chains in only a few simple steps!Read More…
  • 3D & Motion Graphics
    Quick Tip: Extended Timeline Script for 3D Studio MaxExtended timeline thumbnail
    In this quick tip, Chandan Kumar will introduce you to a great free script for 3D Studio Max titled Extended Timeline. This script makes adjusting the length of your timeline quick and easy, but the real magic comes from it's ability to save a specific set of frames allowing you to return to a previously saved selection at anytime with a single click.Read More…
  • 3D & Motion Graphics
    Rig, Animate & Composite Swimming Fish into Live Action Footage using 3D Studio Max, V-Ray and AEFish pool thumb
    In today’s tutorial you’ll learn how to rig a stock fish model using a basic bone setup and just how easily it can be animated using the awesome free "Spring Magic" script. From there it's onto creating a school of fish using Particle flow, offsetting the animations, lighting and finally rendering out the animation in preparation for final compositing and color correction into live action footage with the help of After Effects.Read More…
  • 3D & Motion Graphics
    Model & Render a Realistic Toothbrush in MayaMaya toothbrush thumb
    In today's tutorial, you'll learn how to create a realistic toothbrush using Maya. Chandan will start by taking you through the modeling process using tried and true poly modeling techniques where you'll learn how to create a detailed subdivision ready mesh using Maya's built in modeling toolset. From there you'll learn how to create the necessary shaders, setup the scene for rendering, apply Depth Of Field and finally how to render out and composite your render passes using Photoshop.Read More…
  • 3D & Motion Graphics
    Quick Tip: How to Enhance Render Quality in MayaQt maya render quality thumb new
    Hey Guys! Today I will share a small Quick Tip - "How to Enhance Render Quality in Maya". When we simply render a scene in Maya, it renders using the default settings. This may be good for a quick preview, but certainly not for production level work. But after tweaking a couple of options, you can get a very sharp, clear and high quality output. Although it comes at the price of increased rendering time, the overall final output will be much better than before. So let's see how we can enhance the overall rendering quality in only a few steps.Read More…
  • 3D & Motion Graphics
    Quick Tip: Creating Vases, Pots and Crockery In 3D Studio Max with the Free "Vase" ScriptQt vases thumb
    In this quick tip, Chandan Kumar will introduce you to an amazing free MAXscript for creating simple to extremely complex vases, pots or crockery in only a few clicks! This script offers a great variety of tweak-able options allowing you to fine tune the look and complexity of a model in mere seconds!Read More…