Carlos Yanez
Carlos Yanez is a freelance software developer and interface designer who enjoys using different technologies for creating content. When he is away from the keyboard, he plays guitar/bass and runs a local social website.
Tutorials
  • Code
    Create a Text to Speech App With SwiftPreview image@2x
    107 shares
    With the release of iOS 7, Apple introduced a text to speech API that allows developers to add text to speech functionality to an application in a quick and easy way. This can be useful when adding an accessibility layer to an application or to include it as a feature in a learning game. In this tutorial, you'll learn how to implement such a feature using Swift.Read More…
  • Code
    Create a Fruit Ninja Inspired Game with UnityPreview
    155 shares
    You can find a vast variety of genres and game styles in the app stores, from deep and complicated stories to simple and casual ones. Fruit Ninja is an example of a very creative yet simple game that conquered the mobile gaming ecosystem. Learn how to create a similar game in this Unity tutorial.Read More…
  • Code
    Develop a 3D Skee Ball Game With UnityPreview
    131 shares
    In this tutorial, you'll remember your days in the Skee Ball arcade while learning how to detect swipe gestures and familiarizing yourself with physics forces. I'll also show you how to communicate between classes and respond to user input.Read More…
  • Code
    Create a Balloon Racing Game in Unity Using the MicrophonePreview400
    149 shares
    A great way to make your game unique is by taking advantage of the device's capabilities. It gives the user a new and richer experience. In this Unity tutorial, you'll learn how to get microphone activity levels and use them in your game.Read More…
  • Code
    Develop a Monkey Ball Inspired Game with UnityPreview
    137 shares
    Monkey Ball was one of the first iOS games released when third party applications were accepted by Apple. It featured colorful 3D graphics and innovative controls using the accelerometer. It showed the device's gaming capabilities, making everyone look differently at mobile games. In this tutorial on Unity, you'll learn how to create a similar game by working with the camera and GUI Textures, the device's accelerometer, and 3D primitive objects.Read More…
  • Code
    Create a Basketball Free Throw Game with UnityPreview
    68 shares
    In this tutorial, you'll create a basketball free throw game in Unity. You'll learn about 3D models, mesh colliders, physics materials, collision detection, and other aspects of Unity game development.Read More…
  • Code
    Create a 2D Platform Game with Unity and the Dolby Audio APIPreview image@2x
    118 shares
    In this tutorial, I will show you how to take advantage of the Dolby Audio Plugin for Unity to create a 2D platform game for Android.Read More…
  • Code
    Working with Unity's 2D ToolsPreview image@2x
    91 shares
    In this tutorial, I'll show you how to take advantage of the new 2D Tools included in Unity to create a 2D Game.Read More…
  • Code
    Create a Collect-the-Pieces Game with CoronaCoronasdk collect preview@2x
    12 shares
    In this tutorial, I will show you how to create a collect-the-pieces game using the Corona SDK and the Lua programming language. We will explore how to use touch controls and events, create shapes using the graphics API, and we will also make use of physics collisions and timers. Let's get started.Read More…
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    Corona SDK: Create a Helicopter Obstacles GameCoronasdk helicopter preview@2x
    13 shares
    In this tutorial, I'll be showing you how to create an obstacles avoiding game using the Corona SDK. You'll learn more about touch controls, collision detection, and physics. The objective of the game is to avoid as many obstacles as you can to obtain the highest score. Let's get started.Read More…
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    Corona SDK: Create a Balance Ping-Pong GameCoronasdk balance preview@2x
    1 shares
    In this tutorial, I'll be showing you how to create a balance game in Corona SDK. You'll learn more about touch controls and collision detection without physics. The objective of the game is to keep the ball from touching the floor. Read on.Read More…
  • Code
    Corona SDK: Create a Shooter GameCoronasdk bullets preview@2x
    12 shares
    In this tutorial, I'll show you how to create a shooter game with limited bullets with the Corona SDK. The objective of the game is to shoot a high amount of targets with only five bullets. During this tutorial, you'll work with timers, touch controls, and physics. To learn more, read on!Read More…