Carlos Yanez
Carlos Yanez is a freelance software developer and interface designer who enjoys using different technologies for creating content. When he is away from the keyboard, he plays guitar/bass and runs a local social website.
Tutorials
  • Code
    Develop a Monkey Ball Inspired Game with UnityPreview
    134 shares
    Monkey Ball was one of the first iOS games released when third party applications were accepted by Apple. It featured colorful 3D graphics and innovative controls using the accelerometer. It showed the device's gaming capabilities, making everyone look differently at mobile games. In this tutorial on Unity, you'll learn how to create a similar game by working with the camera and GUI Textures, the device's accelerometer, and 3D primitive objects.Read More…
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    Create a Basketball Free Throw Game with UnityPreview
    57 shares
    In this tutorial, you'll create a basketball free throw game in Unity. You'll learn about 3D models, mesh colliders, physics materials, collision detection, and other aspects of Unity game development.Read More…
  • Code
    Create a 2D Platform Game with Unity and the Dolby Audio APIPreview image@2x
    109 shares
    In this tutorial, I will show you how to take advantage of the Dolby Audio Plugin for Unity to create a 2D platform game for Android.Read More…
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    Working with Unity's 2D ToolsPreview image@2x
    91 shares
    In this tutorial, I'll show you how to take advantage of the new 2D Tools included in Unity to create a 2D Game.Read More…
  • Code
    Create a Collect-the-Pieces Game with CoronaCoronasdk collect preview@2x
    12 shares
    In this tutorial, I will show you how to create a collect-the-pieces game using the Corona SDK and the Lua programming language. We will explore how to use touch controls and events, create shapes using the graphics API, and we will also make use of physics collisions and timers. Let's get started.Read More…
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    Corona SDK: Create a Helicopter Obstacles GameCoronasdk helicopter preview@2x
    13 shares
    In this tutorial, I'll be showing you how to create an obstacles avoiding game using the Corona SDK. You'll learn more about touch controls, collision detection, and physics. The objective of the game is to avoid as many obstacles as you can to obtain the highest score. Let's get started.Read More…
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    Corona SDK: Create a Balance Ping-Pong GameCoronasdk balance preview@2x
    2 shares
    In this tutorial, I'll be showing you how to create a balance game in Corona SDK. You'll learn more about touch controls and collision detection without physics. The objective of the game is to keep the ball from touching the floor. Read on.Read More…
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    Corona SDK: Create a Shooter GameCoronasdk bullets preview@2x
    11 shares
    In this tutorial, I'll show you how to create a shooter game with limited bullets with the Corona SDK. The objective of the game is to shoot a high amount of targets with only five bullets. During this tutorial, you'll work with timers, touch controls, and physics. To learn more, read on!Read More…
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    CoronaSDK: Create an Entertaining Bouncing GameCoronasdk bounce preview1
    2 shares
    In this tutorial, I'll show you how to create a bouncing game with the Corona SDK. You'll learn more about the Drawing API, touch controls, and random numbers. The objective of this game is to use a paddle to prevent balls from touching the floor. To learn more, read on!Read More…
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    Corona SDK: Build a Concentration Puzzle GameCoronasdk blacksquare preview@2x
    5 shares
    In this tutorial I'll be showing you how to create a concentration puzzle game with the Corona SDK. You'll learn more about timers, touch controls, and sounds. The objective of the game is to quickly tap on the correct button before runnig out of time. Read on!Read More…
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    Corona SDK: Build a Soccer Keep Ups GameCoronasdk keepups preview@2x
    2 shares
    In this tutorial series, I'll be showing you how to create a physics based Soccer Keep Ups game with the Corona SDK. You'll learn about physics manipulation, touch controls, and collision detection. The objective of the game is to keep the ball in the air for as long as possible. Read on!Read More…
  • Code
    Build an Ostrich Infinite Scroller GameCode
    2 shares
    In this tutorial series, I'll be showing you how to create an infinite scroller game with the Corona SDK by building an Ostrich Runner game. You'll learn about scrolling objects, physics manipulation, touch controls, and collision detection. The objective of the game is to move the character and collect items to raise the score. Read on!Read More…