Cameron Wood
I'm a programmer with a passion for gaming. I've been gaming since I first ever got a computer. I'm always interested in learning how something works and when I get the chance I will always mod and create on existing and new projects.
Tutorials
  • Game Development
    Choosing the Right Name for Your GameHow to name your game
    13 shares
    Choosing the right name for your game is one of the most important things you'll do during your game's development. Your name is what will identify your game; it's how players will refer their friends to it, what will show up in article titles about it, and (most importantly) it will form part of your game's identity.Read More…
  • Game Development
    Designing a Boss Fight: Lessons Learned From Modern GamesDesigning a boss fight
    7 shares
    Boss battles have existed since practically the beginning of gaming and they have all followed a similar idea throughout the years: a big baddie that gets in the way of some major objective. In many cases they have had an overbearing role during the game's story, with ongoing hints of their existence or of the approaching fight with them. But there's more to boss fights than this. They serve as a way to change up the pace of the gameplay and often offer a break from any repetitive game mechanics throughout a game. They also help push forward the storyline in most modern games as well - but more often than not, they serve as a way to change what the player is doing.Read More…
  • Game Development
    Grey - Post MortemGrey half life 2 horror mod post mortem
    3 shares
    Grey is a total conversion Half Life 2 horror mod three years in the making. The team has made a lot of changes to the base Source engine, adding countless new mechanics alongside new monsters, maps, weapons, and more.Read More…