Alvaro Castaneda
Hi! I'm Alvaro Castañeda, best known as "varomix". I lost a little of my self back in 1993 at a Jurassic Park screening, and that totally changed my life. Toy Story finished the job in 1995 - there was no turning back! I started my way in 3D back in 1998, first using 3ds Max, then Cinema4D and finally in 1999, I met Maya 2.0. Since then I've done CGI for print, web, TV, Film, DVD, I guess anything that has pixels in it!
Tutorials
  • 3D & Motion Graphics
    Create an Amazing Pulverize Effect with Houdini: Part 13d cg houdini sidefx side effects pulverize pulverise dust explode dynamics
    In his second amazing Houdini tutorial, Alvaro Castaneda walks us through how to completely pulverize characters and objects using Side Effect's Houdini 11. Today's section deals with setting up the basic node-network whilst the next part will look at how to finish the effect and art-direct the dynamics to ensure we get the look we want. Look no further if you want to see just how creative Houdini allows you to be...Read More…
  • 3D & Motion Graphics
    Create an Awesome Pinboard Effect in Houdini – Animating & Rendering3d and motion graphics
    The tutorial follows Houdini artist Alvaro Castaneda as he walks us through the creation of this awesome animated pinboard scene.Read More…
  • 3D & Motion Graphics
    Create an Awesome Pinboard Effect in Houdini – Modeling3d and motion graphics
    This week Cgtuts+ brings you another amazing two part, in-depth Houdini tutorial, available exclusively to our Premium subscribers. The tutorial follows Houdini artist Alvaro Castaneda as he walks us through the creation of this awesome animated pinboard scene.Read More…
  • 3D & Motion Graphics
    Create an Amazing Pulverize Effect with Houdini: Part 23d cg houdini sidefx side effects pulverize pulverise dust explode dynamics
    In this, the final part of his second amazing Houdini tutorial, Alvaro Castaneda walks us through the final stages of how to completely pulverize characters and objects using Side Effect's Houdini 11. After setting up the basic node-network in part 1, today we look at how to finish the effect and art-direct the dynamics to ensure we get the look we want. Look no further if you want to see just how creative Houdini allows you to be...Read More…
  • 3D & Motion Graphics
    Create an 'Auto-Fence' asset in Houdini - The Asset3d cg houdini sidefx asset vfx modeling thumb
    In the concluding part of our very first Houdini tutorial, Alvaro Castaneda shows us how to take the nodes we created from part 1 and convert them into an amazing Auto-Fence digital asset - something that shows just why Houdini can be such a powerful part of the VFX workflow.Read More…
  • 3D & Motion Graphics
    Create an 'Auto-Fence' asset in Houdini - The Nodes3d cg houdini sidefx asset vfx modeling thumb
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    In our very first Houdini tutorial, Alvaro Castaneda walks us through how to create an amazing Auto-Fence asset, and in doing so shows just why Houdini can be such a powerful part of the VFX workflow.Read More…
  • 3D & Motion Graphics
    ‘The Skateshop’ – A PFTrack, Maya & AE Workflow, Day 23d and motion graphics
    In the second part of this detailed 3-day Premium tutorial series, Alvaro Castaneda continues showing the workflow he uses to integrate CG elements with live action footage – a key aspect of Visual Effects work.Read More…
  • 3D & Motion Graphics
    ‘The Skateshop’ – A PFTrack, Maya & AE Workflow, Day 33d and motion graphics
    In the third and final part of this detailed 3-day Premium tutorial series, Alvaro Castaneda continues showing the workflow he uses to integrate CG elements with live action footageRead More…
  • 3D & Motion Graphics
    ‘The Skateshop’ – A PFTrack, Maya & AE Workflow, Day 13d and motion graphics
    Set extension and/or CG integration with live action footage is a key aspect of Visual Effects work, and it’s our job as CG artists to ensure that we use a suitable workflow for the job at hand.Read More…