Alexey Volynskov
I'm a game developer with a lot of experience, mainly in graphics programming. You can take a look at my current games here.
  • Game Development
    6 Simple Things You Can Do to Improve Your ScreenshotsScreenshots preview
    A good screenshot can really sell your game. In this tutorial, I'm going to describe several simple tricks that will improve the quality of your screenshots.Read More…
  • Game Development
    Quick Tip: Use the "Ring Buffer" Data Structure to Smooth Jittery ValuesRing buffer data structure 400px
    While developing a game, you might find values which are too noisy for your needs. The common case is analog user input (mouse, touch or joystick), but the noise might come from the game systems too, like physics or steering behaviors, where approximate solutions or noncontiguous changes result in noise.Read More…
  • Game Development
    Adding Turbulence to a Particle SystemVortex preview 400
    You can create a variety of effects with particle systems. In this article I'm going to describe a simple way to improve them by adding some turbulence. I'll start with a 2D particle system for simplicity. Code examples are in Javascript, but they are mostly math, so it's easy to adapt them to any other language.Read More…