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Wim-Mostmans

One of the best collections of well written tutorials on the web for beginners and advanced users.

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Create an Embroidered Patch Style with Adobe Illustrator

Program: IllustratorDifficulty: IntermediateEstimated Completion Time: 1h

Bring a little bit of nostalgia to your designs with a set of embroidered patch style pictograms. In this tutorial you will learn how to layer fills, strokes and special effects in the Appearance Panel to create a complex embroidered patch image using just one circle and a few shapes. Let’s begin!

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Light Painting on the Farm: Post-Processing

Program: PhotoshopDifficulty: IntermediateEstimated Completion Time: 30m

In the second and final part of our light painting workshop, Simon takes take us into Photoshop to pick the best parts of each of the captures and combining them into our final image.

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Creating A Dubstep Style Combinator Patch

Program: Propellerhead Reason 6Difficulty: IntermediateEstimated Completion Time: 30m

Dubstep style synth patches really rely on a few things to make them interesting – modulation and heavy effects processing. In most applications we need to build channel strips to make this happen. In Reason 6 we have the luxury of using the Combinator.

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How To Attach 3D Interconnected Titles

Program: After Effects, Cinema 4DDifficulty: AdvancedEstimated Completion Time: 30m

In this tutorial I will show you how to create lines connected to 3D points using the Beam plug-in inside of After Effects.

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Create a Cocktail Blueprint Using Actions in Photoshop

Program: Adobe Photoshop CS5Difficulty: IntermediateEstimated Completion Time: 3h +

Photoshop actions are excellent tools for speeding up your workflow. In this tutorial we will use Photoshop actions to create a cocktail blueprint from scratch.

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Achieving 3D Realism: Reception Area Render With 3D Studio Max & V-Ray, Part 2

Program: 3D Studio Max, V-RayDifficulty: IntermediateEstimated Completion Time: 1h

The following tutorial is based on a real project. This unique tutorial will take users through the real process of creating shaders with bespoke physical properties and applying textures based on real photo references.

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Understanding Simple Harmonic Motion and Its Applications in Games

Program: FlashDevelopDifficulty: BeginnerEstimated Completion Time: 1h

Simple harmonic motion is a type of movement commonly used to describe pendulums and springs. In this tutorial, you’ll learn the concepts behind this type of motion, and understand the many different ways you can apply this in your games: from an animated health warning, to the motion of attacking enemy ships.

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How to Upload Files with Ease Using DragonFly

Program: Ruby on RailsDifficulty: IntermediateEstimated Completion Time: 1h

File uploads are generally a tricky area in web development. In this tutorial, we will learn how to use Dragonfly, a powerful Ruby gem that makes it easy and efficient to add any kind of upload functionality to a Rails project.

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Create a Peacock Illustration in Illustrator CS5

Program: IllustratorDifficulty: AdvancedEstimated Completion Time: 3h +

In today’s premium tutorial I’m going to show you how I created a peacock illustration with mainly brushes and symbols. Learn how dividing an image into areas and remedying it with the use of art brushes, scatter brushes and symbols can make your workflow quicker and easier.

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Light Painting on the Farm

Program: LightroomDifficulty: BeginnerEstimated Completion Time: 30m

In this series, professional photographer Simon Plant takes us through his light painting workshop. We’ll learn about gear, techniques, settings and prepping your images for a final edit.

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